Originally Posted by
Trippul G
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This really should be on a loading screen for everyone who boots up the game after they hit level 30.
Yeah...I played with a guy recently who said he was just destroying every weapon/gear below the GS he had, without even looking at it.
Originally Posted by
YodaMan 3D
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What you aim for as a Tac, depends on how you play it. I usually run in a group and run 9k Electronics and use clusters and BFB. I have the tendency to run crowd control through explosive damage. Then I put the rest into FA for the occasions that NPCs get through my teammates.
Yoda knows his stuff (I run with him fairly often). It's certainly a solid way of doing it.
Originally Posted by
PlayingSoloTD
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So should I be aiming for elec and FA as I have been, aiming for more elec 1st then FA 2nd when it comes to rerolling stats and for mods I spec FA + dmg to elites (or I plan to rather)
Look on the thread that was linked earlier in this thread.
Myself, I focus on the following:
1. Firearms just high enough to unlock Talented/Competent on Assault Rifle (256+). I use equipment mods to get that (Firearms/Skill Haste mods - currently DZ East 40th is selling 266 FA/3% skill haste mods, which is all of 1 point below the best possible you can get, buy some if you can, they're useful for a lot of builds). All other mods are either Electronics/skill haste (DZ E46th currently selling 265/+3% skill haste, this is good as well) or Electronics Skill power (The Cavern currently selling 267/+ 3322 Skill power, YOU WILL PROBABLY NEVER FIND BETTER, do yourself a favour and buy 5 of these at the least, it's regular credits not DZ funds, you should have the money).
2. Destructive on 3rd talent of Assault Rifle for armor damage.
3. Relentless Backpack for constant healing from skill damage (currently on sale at DZ E58th, swap out Firearms for Electronic stat, otherwise it's good to go).
4. Priority on Equipment Skills: Skill power, Skill Haste, Enemy Armor Damage, Damage to Elites, Assault Rifle Damage...whatever after that.
For myself, I get my skill haste up to 48% with mods. The difference between that and 50% for me, with my seekers, is all of about 0.4 seconds, which I don't actually notice most of the time. It leads to a better chance - due to my skill power, as that means I can put on another 267 Electronics / + 3322 Skill Power mod - of taking out the bloody LMB medics with a sticky-bomb on Legendary, and that's worth more than those 0.4 seconds to me as those freaking medics are what makes those fights into grinds.
Mileage may vary, and does - peruse the other threads to see other Tactician setups. Many are really good, and work just fine (or, I'm sure, even better than mine). You just need to find the right one for your playstyle.
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