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Thread: Builds | Forums

  1. #1

    Builds

    Has anyone else had better luck playing with a tactician build than say a 4 piece striker / 2 piece nomad, or 4 piece nomad / 2 piece D3 build?


    was able to finish my 1st challenging today when I switch gear and talents to tactician, or what I thought would be a suitable build for that class.

    Talents are recov link, fire turret, and pulse

    Im at a GS of 274 as tactician but with the other build Im sitting 276-278 roughly. Using a bullfrog and hungry hog as Im waiting for a "The House" and a good assault rifle to drop.

    Any tips on a tactician build going forward, like what stats, gear minor/major perks to aim for ect would be much appreciated, also spell the words out as I don't understand the abbreviations just yet to this game.
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  3. #3
    Sharpandpointy's Avatar Senior Member
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    Remember - gear score is an illusion. Having a high gear score means ONLY that your equipment is closer to being fully optimized.

    It does not take into account the far more important factors of talents/stats on the gear and their synergy.
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  4. #4
    Originally Posted by Sharpandpointy Go to original post
    Remember - gear score is an illusion. Having a high gear score means ONLY that your equipment is closer to being fully optimized.

    It does not take into account the far more important factors of talents/stats on the gear and their synergy.
    Yes sir very true.

    My tac build in my 3rd char. sits at 266 for that reason.
    Barrett’s, 4 piece classy tac and inventive pack with lower GS weapons that I can actually proc talents on becuase I have no firearms or stam.

    Very important
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  5. #5
    Trippul G's Avatar Senior Member
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    Originally Posted by Sharpandpointy Go to original post
    Remember - gear score is an illusion. Having a high gear score means ONLY that your equipment is closer to being fully optimized.

    It does not take into account the far more important factors of talents/stats on the gear and their synergy.
    This really should be on a loading screen for everyone who boots up the game after they hit level 30.
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  6. #6
    moesuvious's Avatar Senior Member
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    Pulse turret is way better than fire for Tactician OP. FIre has limited range and doesn't build up your stacks.
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  7. #7
    Originally Posted by Sharpandpointy Go to original post
    Remember - gear score is an illusion. Having a high gear score means ONLY that your equipment is closer to being fully optimized.

    It does not take into account the far more important factors of talents/stats on the gear and their synergy.

    So should I be aiming for elec and FA as I have been, aiming for more elec 1st then FA 2nd when it comes to rerolling stats and for mods I spec FA + dmg to elites (or I plan to rather)
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  8. #8
    Originally Posted by moesuvious Go to original post
    Pulse turret is way better than fire for Tactician OP. FIre has limited range and doesn't build up your stacks.

    I was mainly using for the crowd control aspect of the fire turret honestly as I play solo 90% of the time, so enemies being stunned / not shooting me or rushing me is always a plus
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  9. #9
    Hello!

    For Tactician builds I found speccing all into electronics is the way to go. With attributes primaily in

    Skill power (Mask, knees and backpack) Enemy armor damage (chest and gloves) Damage to elites (mask and knees)
    Skill haste (chest, gloves and holster)

    Mods should be electronic mods with skillpower and skill haste.

    You'll want one lower gearscore weapon with Determined, Ferocious and Destructive. The reason for the lower gearscore weapon is to unlock the Talents, which will boost your damage to your seeker mines and sticky bomb (not 100% sure if it works with Turret).

    I would also work on getting a Relentless backpack as well, as it heals you for 5% damage dealt to enemies. This removes the need for a heal skill, and allows for a little more aggressive playstyle.

    With this setup I've seen my pulse turret hit for over 20k per hit and my sticky over 2 million.

    Hope this helps!
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  10. #10
    YodaMan 3D's Avatar Senior Member
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    What you aim for as a Tac, depends on how you play it. I usually run in a group and run 9k Electronics and use clusters and BFB. I have the tendency to run crowd control through explosive damage. Then I put the rest into FA for the occasions that NPCs get through my teammates.
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