My new tdm work in progress map DUST xb1. the aim of this project was to make my own call of duty style map, something that would fit the MW2 mold, but not a copy, remake in any way or name. 100% original design. if i was asked to make a map for MW2 this would be it.
![]()
A birds eye view would hide some of the routes, you wouldn't get a full picture of the layout. it's more treyarch than infinity ward for layout, more towards the 3 lane treyarch style.Originally Posted by rioseven Go to original post
Thanks. ive done some more work on it. this map will have full loadouts with no weapon placements. i see so many good maps that play bad because of poor loadouts or poor weapon placements, just give the player what they need from the start, so they can just get on with learning the routes and killing people, instead of racing to get weapons first. i hate weapon placement with a passion, i really hate it.Originally Posted by Gutz_Berzerker Go to original post
![]()
ThanksOriginally Posted by FlyingSpiritus Go to original postplayers cant access that high platform because it opens up way too many problems, like players getting on top of things they shouldn't. this is a fast paced ground level map. it will play like a classic ground level 3 lane treyarch style call of duty map, but it's not flat. you have the main middle route for the long range snipers, then the side flanking routes which branch off into others. it's good for all play styles.