I'm completely blown away by the fact that Ubisoft didn't think that the resistance meters fill up too quickly before they released the game.
This game is great. Tons of fun. But I keep finishing each region's main "boss" fights before completing half the story missions. It's so disappointing, 'cause these missions aren't near as fun after the region has been pacified.
Consider me totally in shock they released it as is. I guess that's what I get for breaking my rule that I shouldn't buy games until they've been patched a couple times. My guess is Far Cry 5 will be much improved after a patch or two... by the time I've moved on to something else unfortunately.
I honestly don't get this argument. I met and defeated Faith with half her shrines still to destroy, less than 20 of the 43 side missions to carry out, none of the stunts performed... and I was still able to do all these after defeating her.Originally Posted by Johnson9191 Go to original post
This argument that you lose any unfinished missions after defeating the boss just simply isn't true.
How does the game dwindle in content. People keep saying this but they can't back it up.Originally Posted by studnoth1n Go to original post
It doesn't matter how quickly you defeat the boss, no content is 'lost' .
People are reporting that content - various missions are indeed "auto-completed", or simply missing. Whether those are bugs is the issue.Originally Posted by OurJud Go to original post
This would seem to validate the opinion that the RPs are indeed filling much too quickly.Originally Posted by OurJud Go to original post
As for destroying shrines after defeating Faith - to what end? For what purpose? It can't be in order to obtain RPs, since that's already maxed out, right?
Folks are reporting specific missions aren't available (disappearing or "auto-completing") after defeating a region's boss.
Meaning never interacting with Eli at Wolf's Den, correct?Originally Posted by AgentSeta Go to original post