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  1. #11
    UbiJurassic's Avatar Community Manager
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    We definitely have no intention of "giving up" on For Honor, as we have a lot of cool things in store for the future of the game. We have certainly heard players share their concerns and feedback on feats and we are definitely looking to share all of that with the team. If players would like to constructively share their opinions and feedback on feats with me, I'm all ears and would be more than happy to pass it along.
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  2. #12
    SpaceJim12's Avatar Senior Member
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    We definitely have no intention of "giving up" on For Honor, as we have a lot of cool things in store for the future of the game. We have certainly heard players share their concerns and feedback on feats and we are definitely looking to share all of that with the team. If players would like to constructively share their opinions and feedback on feats with me, I'm all ears and would be more than happy to pass it along.
    Well, like it said above, there is some problem with gaining points to unlock feats. While players with almost zero statistics could have third feat, and sometimes you make objectives, kill people and minions and barely have 200 points and second feat.

    And in case of nerfing feats (members of this forum ask for this for a long time) could be one simple and good decidion. Why we can't have limits to our feats? Let's say all OP feats (aka instakill) must have only one charge. You threw away catapult? Well, you spend it for better or worse. Same with spears of HL, arrows of Samurai etc. Than throwable stuff like spears, axes, gladius and all this must have only one charge as well. Traps could be 2 charges for lights and 1 for heavies (like in 4 feat) same things with bombs. In this case players have limits and can't just throw bombs left and right create trap fields etc. I don't think apply limits are to hard to do for devs and this could be nerf that everyone wonder about.
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  3. #13
    UbiJurassic's Avatar Community Manager
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    Originally Posted by SpaceJim12 Go to original post
    Well, like it said above, there is some problem with gaining points to unlock feats. While players with almost zero statistics could have third feat, and sometimes you make objectives, kill people and minions and barely have 200 points and second feat.

    And in case of nerfing feats (members of this forum ask for this for a long time) could be one simple and good decidion. Why we can't have limits to our feats? Let's say all OP feats (aka instakill) must have only one charge. You threw away catapult? Well, you spend it for better or worse. Same with spears of HL, arrows of Samurai etc. Than throwable stuff like spears, axes, gladius and all this must have only one charge as well. Traps could be 2 charges for lights and 1 for heavies (like in 4 feat) same things with bombs. In this case players have limits and can't just throw bombs left and right create trap fields etc. I don't think apply limits are to hard to do for devs and this could be nerf that everyone wonder about.
    Feats are have definitely been an active discussion point for quite some time and we've been making sure to get all that feedback along to the team. I'll certainly make sure your suggestions are noted with it as well.
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  4. #14
    SpaceJim12's Avatar Senior Member
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    Thank you, UbiJurassic.
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