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  1. #21
    Originally Posted by James4and8 Go to original post
    ]Please consider something like this for the game ending and new game plus that everyone is wanting. Add one ending that resembles the wrap up we got for defeating Faith, John and Jacob-
    Spoiler:  Show
    so for instance let the player actually defeat Joseph Seed (kill him) and maybe rescue a few prisoners
    . With that new (Positive) ending you can easily (story wise) roll into new game plus. Here is a sample way to do so.
    Spoiler:  Show
    Because you would be defeating the head of the cult and with the new ending there was no nuclear bomb or character stuck in a bunker with Joseph there is a way to re enter Montana with the world in-tact and all progress intact.
    The Sheriff could say something like, "Good job rook, with your help we have defeated the bulk of the cult. Feel free to stay here with us and help us take down the remaining cultist outposts scattered across the region." At this point the player would go back into their game with any remaining side missions and outpost left to liberate and have the option of resetting outposts as is already in the game- then an option could come up like it is in Dark Souls 3 to start new game then or at any time later. A person could finish outposts, reset outposts until they are ready to hit new game plus in which case you would simply start the game anew with your achievements, weapons, etc intact- More perks, hardy enemies, extra challenges and the like would be welcome here.
    Spoiler:  Show
    Over all I am saying that the optional ending wold keep Montana intact as far as looking beautiful (not having the nuke) it would also make the player feel good that all of the work: rescues, liberations, roster additions, weapons, achievements meant something and allows them to then free roam in a still thriving and liberated (or not) game state!

    Exactly this. This is how it SHOULD have been done.
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  2. #22
    Originally Posted by James4and8 Go to original post
    ]Please consider something like this for the game ending and new game plus that everyone is wanting. Add one ending that resembles the wrap up we got for defeating Faith, John and Jacob-
    Spoiler:  Show
    so for instance let the player actually defeat Joseph Seed (kill him) and maybe rescue a few prisoners
    . With that new (Positive) ending you can easily (story wise) roll into new game plus. Here is a sample way to do so.
    Spoiler:  Show
    Because you would be defeating the head of the cult and with the new ending there was no nuclear bomb or character stuck in a bunker with Joseph there is a way to re enter Montana with the world in-tact and all progress intact.
    The Sheriff could say something like, "Good job rook, with your help we have defeated the bulk of the cult. Feel free to stay here with us and help us take down the remaining cultist outposts scattered across the region." At this point the player would go back into their game with any remaining side missions and outpost left to liberate and have the option of resetting outposts as is already in the game- then an option could come up like it is in Dark Souls 3 to start new game then or at any time later. A person could finish outposts, reset outposts until they are ready to hit new game plus in which case you would simply start the game anew with your achievements, weapons, etc intact- More perks, hardy enemies, extra challenges and the like would be welcome here.
    Spoiler:  Show
    Over all I am saying that the optional ending wold keep Montana intact as far as looking beautiful (not having the nuke) it would also make the player feel good that all of the work: rescues, liberations, roster additions, weapons, achievements meant something and allows them to then free roam in a still thriving and liberated (or not) game state!

    Where do I vote for THIS option, excellent post - (although I have to admit that this scenario contains far more common-sense than the numb-nuts at UBI could probably fathom because from all appearances those folks could F#$% up a wet dream)
     1 people found this helpful
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  3. #23
    i still think the original in game ending was altered
    https://forums.ubi.com/showthread.ph...out-(spoilers)
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  4. #24
    Force58's Avatar Senior Member
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    Nice response! Your comment about 2k NPC's got me wondering how many I've nuked so far. It's up to 3.6k now and can't imagine I've nuked that many, oh well. Now I'm done, pissed off at the ending and no cult to kill. Thanks to you and Mr_Wilson I'll start a new game and just play it the way you all describe, my way. Cheers
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