🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    New Back Dodge

    am i correct that all the heroes are getting the exact same back dodge distance and speeds now? I do agree that each type of class should have the same, like all assassins should be same and all heavies. BUT why would heavies be able to dodge back as far as assassins? they are more durable and there is a reason why assassins should be able to dodge back a bit further than heavies. pk was of course way too far but i don't think all classes should have the same dodge back. i feel like more and more the characters are getting equalized out to be the same in certain things.
    Share this post

  2. #2
    Assassins should not be able to safely spam backdodge to leave a fight at will. That’s the point. You can still dodge attacks just the same.
    Share this post

  3. #3
    Tyrjo's Avatar Senior Member
    Join Date
    Jan 2016
    Location
    Sweden
    Posts
    2,100
    Did they say anything about the recovery times or OOS back dodge?
    Share this post

  4. #4
    Seems like a rather heavy handed and poor fix imho.
    Share this post

  5. #5
    hmm, ok tirik. if u think they all should have the same back dodge thats fine. I'm not talking about getting out of battle but many being able to dodge away from some attacks. seems like assassins should have a little more distance to be honest. they have less hp and forcing them to be a constant in your face battle seems a bit unfair to assassins. but thats just my opinion of course. seems like heroes in big armor don't really need to dodge back to avoid damage like assassins, and with all that armor and hp why would they dodge back as far? if there going for realistic combat i mean. maybe there not tho. if assassins are forced to be right in the combat i think they should at least raise the HP to be on par with the non assassins.
    Share this post

  6. #6
    Originally Posted by Playing_Mantis Go to original post
    hmm, ok tirik. if u think they all should have the same back dodge thats fine. I'm not talking about getting out of battle but many being able to dodge away from some attacks. seems like assassins should have a little more distance to be honest. they have less hp and forcing them to be a constant in your face battle seems a bit unfair to assassins. but thats just my opinion of course. seems like heroes in big armor don't really need to dodge back to avoid damage like assassins, and with all that armor and hp why would they dodge back as far? if there going for realistic combat i mean. maybe there not tho. if assassins are forced to be right in the combat i think they should at least raise the HP to be on par with the non assassins.
    Bro, I’m a Centurion main... I just now am gonna have 120hp after my new buff, and I don’t have your assassins dodge. So I don’t exactly feel bad.
    Share this post

  7. #7
    Originally Posted by Knight_Raime Go to original post
    Seems like a rather heavy handed and poor fix imho.
    Agreed. Instead of balancing they are just making everyone the same character more and more with each update.
    Share this post

  8. #8
    I mean the heavies (except conq) need all the help they can get when fighting assassins.
    Share this post

  9. #9
    Originally Posted by HazelrahFirefly Go to original post
    Agreed. Instead of balancing they are just making everyone the same character more and more with each update.
    I mean i wanted everyone to have the same back dash recoveries side dash recoveries and forward dodge recoveries (think you missed my thread that had it inside.)
    I'm just not fond of this one because it seems a bit over board.
    Share this post

  10. #10
    Originally Posted by Knight_Raime Go to original post
    I mean i wanted everyone to have the same back dash recoveries side dash recoveries and forward dodge recoveries (think you missed my thread that had it inside.)
    I'm just not fond of this one because it seems a bit over board.
    Recoveries? Sure. I just don't want everybody to move at the same speed and distance. Some characters should be able to get away better, imo.
    Share this post