Hi, I have read a note about fixing latency issues, I’m no programmer but could it be considered to have a variable latency? for instance, music program controllers have that, in which depending on the bandwidth and the processor speed of your computer that day, the latency varies. If I am understanding the latency issue correctly, by fixing a value on latency, you are saying that the number of players, and the distance between those players is always the same. If it could be possible to write a code in which latency value changes depending on how much time the signal is delayed from one point to another, (which I believe it could be measured), then you could have a “real time” experience. Please do correct me if I am wrong, and hope this helps!!