🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    EvoX.'s Avatar Senior Member
    Join Date
    Jan 2018
    Posts
    1,281

    Centurion is officially dead

    > 10hp increase: great, now it takes one more light to die, sometimes wouldn't even make a difference because of various punishes and high damage heavies. Almost useless.

    > Light>Heavy: sweet, 5 extra chip damage. You know, since pretty much everyone knows how to deal with Centurion's heavies nowadays? Block or tech the predictable GB soft feint and you're instantly a Centurion slayer, it really is that easy. Dodge the slow and predictable unblockable after that and you even get a free GB yourself. Fun for the whole family, except for Cent.

    Meanwhile, Conqueror gets... a 2 point damage nerf to lights, not changing his S-tier standing in the slightest and Zerker gets an irrelevant nerf as well.

    This ''buff'' probably means they will never look at Centurion again, while his core non-viablility is still there - absolutely nothing will change about how people fight Centurion and how he fights.

    Ergo... RIP.
    Share this post

  2. #2
    Honestly the light heavy will actually be helpful for another combo that I wished for, for a while. But yea thats the only good thing he got.... 10 hp? Really.... just shows these devs have no idea wtf they’re doing.
    Share this post

  3. #3
    -130 hp
    -Faster jab
    -Faster kick
    -Feintable jab
    -Rotational tracking to the charged jab
    -Allow the zone attack to be feintable after first and second swing
    -L>H>H chain
    -H>H>H chain

    With little I know about this game I think these changes would help cent to handle A tier heroes. Not sure if it's enough though because the mixups are kinda bad. I literally don't know though.
    Share this post

  4. #4
    If you were an experienced centurion, you'd know that this is actually a great change. But ok
    Share this post

  5. #5
    Originally Posted by XJadeDragoonX Go to original post
    If you were an experienced centurion, you'd know that this is actually a great change. But ok
    I’ll take it.

    Also want a dodge attack... but oh well.
    Share this post

  6. #6
    did u guys not watch the warriors den? he got a buff, even tho there are other heroes in much more need. but of course they have to buff him first...
    Share this post

  7. #7
    @thread title

    Good. Now do us all a favor and delete him from the roster.
     1 people found this helpful
    Share this post

  8. #8
    Originally Posted by Dane520123 Go to original post
    Honestly the light heavy will actually be helpful for another combo that I wished for, for a while. But yea thats the only good thing he got.... 10 hp? Really.... just shows these devs have no idea wtf they’re doing.
    10hp was really all I was hoping for. Otherwise they’d have to decrease his stamina to keep it balanced. 15 woulda been nice tho.
    Share this post

  9. #9
    this does technically solidify centurion as a pub stomper. Because this now means he's got 5 ways? into his unblockable soft feint mix up. Parry counter heavy into heavy, neutral heavy into heavy, jab into light into heavy, kick into light into heavy.
    Share this post

  10. #10
    Originally Posted by Knight_Raime Go to original post
    this does technically solidify centurion as a pub stomper. Because this now means he's got 5 ways? into his unblockable soft feint mix up. Parry counter heavy into heavy, neutral heavy into heavy, jab into light into heavy, kick into light into heavy.
    Which is why it’s actually a nice buff...

    And the OP is, well... just wrong.
    Share this post

Page 1 of 6 123 ... Last ►►