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  1. #1
    FredEx919's Avatar Community Manager
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    Input Delay in For Honor

    Hey everyone,

    We've just posted our latest entry into the Dev Blog series covering Input Delay in For Honor. This is the first step, and more improvements will be made to this in the future. Check the link below for the full details!

    Input Delay in For Honor

    Once you've had a look, feel free to share any thoughts and questions below for the team.
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  2. #2
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  3. #3
    Great changes! Thank you so much for this
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  4. #4
    Alustar.exe's Avatar Banned
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    Great read, and it also lets us know you are actively working on solutions. Okay me say, that this should be the way changes and tweaks should be presented. Preferably as often as warriors den updates, but I can understand if time constraints make that difficult. Please keep up this trend, as this level of transparency would be strides in the right direction to redeem the lack of past communication problems, because let's face it, the warrior's den do not really operate the way they are intended.
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  5. #5
    SpaceJim12's Avatar Senior Member
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    It's something that we see with next patch? April 19th?

    Really want to see how it work. But hope for the best.
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  6. #6
    FredEx919's Avatar Community Manager
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    Originally Posted by SpaceJim12 Go to original post
    It's something that we see with next patch? April 19th?

    Really want to see how it work. But hope for the best.
    Correct. This will go live with the next patch on Thursday - 4/19.
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  7. #7
    1-Dont you guys think that the input lag could jeopardize the measures (hero changes) against the def meta ? More time to react, more defense etc...
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  8. #8
    EvoX.'s Avatar Senior Member
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    I have to say, I am learning quite a lot on how to do business from you guys. I couldn't think of a way with which you could get out of your ''lag compensation during Season 5'' promise, but here I am, astonished: this is apparently only the 1st part of it. What a way to keep the promise without giving what was promised.

    Oh and let's not forget it's very experimental, great. A 33ms LC. So how many parts to this will there be, twenty five? Are we going to see a stable lag compensation system implemented before 2019?

    Seriously, my hat's off to you, Ubi. Not even mad at this point, just amazed.
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  9. #9
    Vakris_One's Avatar Senior Member
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    Originally Posted by wolfman25br Go to original post
    1-Dont you guys think that the input lag could jeopardize the measures (hero changes) against the def meta ? More time to react, more defense etc...
    It's not meant to give us more time to react per say it's meant to normalise the timing of getting blocks and parries on each respective move across the board rather than having wierd occurences where an attack seems to cut straight through your block.

    This video by Mege does a good job of explaining how the lack of lag comp affects the game:

    https://m.youtube.com/watch?v=5PUqoHDk8lw

    Originally Posted by EvoXTalhante Go to original post
    I have to say, I am learning quite a lot on how to do business from you guys. I couldn't think of a way with which you could get out of your ''lag compensation during Season 5'' promise, but here I am, astonished: this is apparently only the 1st part of it. What a way to keep the promise without giving what was promised.

    Oh and let's not forget it's very experimental, great. A 33ms LC. So how many parts to this will there be, twenty five? Are we going to see a stable lag compensation system implemented before 2019?

    Seriously, my hat's off to you, Ubi. Not even mad at this point, just amazed.
    So basically:

    if they wait any longer to give us lag comp = people complain
    if they give us lag comp = people complain

    There's just no pleasing some people.
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  10. #10
    EvoX.'s Avatar Senior Member
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    Originally Posted by Vakris_One Go to original post
    if they give us lag comp = people complain.
    They haven't, though?
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