Ike is currently way over powered and they're just slightly adjusting his base increase. I doubt you're even going to notice it at level 6. He's still going to destroy everything in sight if he gets hyperspeed. SciFi is no better than any of the other colors. Im sure the game developers are out to get you and only you, because you are totally on their radar...
Purify and Bind are going to be OP again. Ike was way OP. ITS GOOD that they don't have many mystic 2 cost assassins as added to a hallelujah or the other mystics would be unstoppable. And each color should be using different strategy, it'd be boring if the strategy for everyone was assassin swarm, as most the assassins are already too dominant, so why add more.
Shield Maiden Wendy does feel like a legendary. Weaker health and attack than the same level Dogpoo makes that readily evident.
My biggest feedback about Ike's nerf is half the time I dont even use his charge because the time it takes to activate causes him to be hurt or killed. I often choose to let him get in 2 normal attacks rather than 1 charged attack. Now with this nerf I will use it even less making it somewhat pointless that he has a charge ability at all, in my opinion.
Now I have an ike charge blocking a good portion of my screen. This is so ridiculous, a 20 bonus damage charge blocking my screen. They always nerf everything, buff scifi, then generalize all the hate they received. "Not all people will agree" If 90% of database disagrees, they will say "some people may disagree"..Originally Posted by solthought Go to original post
I'm tired of the constant buffs and nerfs. Will these ever end or will they always be a part of the game? The game has been out for 6 months now. How much longer is it going to take to balance stats out? It's really frustrating grinding and leveling up cards only to replace them with something else because they either got nerfed or something got buffed which makes that card less useful. It would be less frustrating if cards were easier to level up. I don't mind the grind to level a card up though. That's part of why I play this game. Out of all the mobile games I've played this game rewards grinding better than any of the others. I do mind not knowing what cards will be useful and useless in the future because I can't grind to level everything up. I don't have that kind of time or patience.
Of course sci-fi receives zero nerfs and multiple improvements. Literally 100% of the decks I play against in legendary are sci-fi. If I see the alien queen pop out, I know the game is already over. Infinite poison time, I mean come on. That card automatically clears the opposing player cards and they STILL have a good character out after your field is wiped. Every single poison card is OP. Regen works as a good counter, but that's it. Purify should include the entire field, or poison cards should only work in a small radius. Not enough counters. I understand Ike getting nerfed, he should. But astronaut butters goes untouched again? Seriously, sci-fi had been the strongest deck forever, it's about time it's the weakest.
I've never even played mystic, but how about improving it instead of sci-fi? It's not a debate as to which is stronger. Characters should be the focus of the game, cards like lightning, fireball, poison, and all the charges take a lot of fun out of playing characters. Sooooo many draws now. It's getting hard to play because the MAJORITY of games now end in draws thanks to all the unbalanced charges and non-character cards.