1. #11
    Originally Posted by dannyb1022 Go to original post
    spells

    Add friendly damage to all spells. This would make spells more of a last resort like c o c k magic. More calculated instead of just throwing a fireball when you have people rushing.

    That's all I think should be done at first. See how that goes then next update maybe change to fix what doesn't work then.
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  2. #12
    Biggest thing that would help would be the ability to break down cards into their raw materials so that we can experiment with other cards. This is esp. true when they nerf / buff some cards. If the developers just had a modicum of common sense this game could be really special...
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  3. #13

    update on iphone?

    i just update my iphone and i even unistall the game and doenload assest on the latest ios and my game not starting at 31 percent can they fix it because season almost over and you guys decide to update it while not working do you guys even test beforehand? what the heck if i lose my rank this season cause i cant play i be preally pissed.
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  4. #14
    Wow! This is really a huge step in the right direction. While all of us are going to disagree on certain buffs/nerfs, it's very obvious that you are taking player concerns into account. This is a much more in depth explanation of the upcoming changes, and many of them obviously stem from community feedback. Thanks redlynx!
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  5. #15
    Honestly, I don't think we are playing the same game or you developers aren't paying attention. When your priorities are enhancing cards that aren't used instead on focusing on why the hell everyone uses the same cards, cougheverythingthatpoisonscough, you appear to be oblivious.

    Your game isn't fun anymore. I'm a legendary on the 1500s, and accustomed to lose every game, because everyone uses the same deck. So either I do the same thing or keep losing. Marvelous. Over and over, same strategy. Let me start with Marine Craig, and have my opponent lose one third of the bar. Oh, he played ANY card? Alien Clyde for him of course. Oh, he stupidly released rats or pigeons or a couple of assasins? Poison them, see how they do. Oh, more cards? Easy, Alien Queen Red FTW. EVERY. SINGLE. GAME.

    Amazing the level of absurdity of your team.
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  6. #16
    blagh-'s Avatar Junior Member
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    Apr 2018
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    There are a few cards that definitely should be adjusted still.
    Stan the Great charges at too high of a rate. Either reduce that or his health. As it stands now, going up against him, your team gets slaughtered and by the time his effect wears off he's half charged again, leaving minimal time to kill him. About the only decent way to counter is purify
    Poison and Rouge token have too large of an aoe. Seriously, they take up like half of the screen
    Canadian knight Ike also charges too quickly or too much health. Coupled with Robin Craig, he's almost impossible to kill
    Marcus and Marine Craig do too much damage to the new kid with their charge and war cry, respectively. I've lost multiple games due to people just spamming these two and not hitting me with anything else
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  7. #17
    Originally Posted by blagh- Go to original post
    There are a few cards that definitely should be adjusted still.
    Stan the Great charges at too high of a rate. Either reduce that or his health. As it stands now, going up against him, your team gets slaughtered and by the time his effect wears off he's half charged again, leaving minimal time to kill him. About the only decent way to counter is purify
    Poison and Rouge token have too large of an aoe. Seriously, they take up like half of the screen
    Canadian knight Ike also charges too quickly or too much health. Coupled with Robin Craig, he's almost impossible to kill
    Marcus and Marine Craig do too much damage to the new kid with their charge and war cry, respectively. I've lost multiple games due to people just spamming these two and not hitting me with anything else
    I agree with pretty much all of this guys says. Stan the great needed some sort of nerf especially (he recharges so quick) far more than smuggler ike, god where did that one come from?

    And what of hyperdrive? Still so op.
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  8. #18

    Stan The Great Needs Increased Charge Time

    Originally Posted by testiclicles Go to original post
    I agree with pretty much all of this guys says. Stan the great needed some sort of nerf especially (he recharges so quick) far more than smuggler ike, god where did that one come from?

    And what of hyperdrive? Still so op.
    Stan the Great's charge time needs to be increased. Make it as long as Stan of Many Moons. STG harder to counter because he's only 3 cost and has strong stats. He obviously trumps SoMM. Especially in the upper ranks of legendary, hardly anyone uses SoMM. Not to say he isn't good.. he's great, it's just that STG is just that much better.

    I know that some reddit post that you guys have seen indicates that fantasy is not that overpowered.. But those are just friendly fights, in terms of how cards scale while playing ranked games is a completely different story.
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  9. #19

    STUCK in Legendary :(

    Personally I really wouldn't care too much about the Balancing Update being totally perfect but now if I want any of those Top1000 Legendary rewards I do NOT drop out of Legendary rank ?!

    That was the only way for me to have a little bit more fun in this game. Because you could finally try out some other decks and cards. There is just NO way at all to do something like that while being in Legendary. You are just stuck with your high level cards and have to play them all day long wihout any variety...
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  10. #20
    I appreciate the effort on making some changes to some cards but so much more needs to be done. There are so many cards you just never see in legendary and some cards you always see , I think based on this alone you should know what to change. Rats needed more or a nerf but I do like that someone acknowledged that they are an overpowered overplayed unit. I would love to see some buffing up of other units never used , you made pope timmy have more hp/atk , the same needs to be done to ninjew kyle.
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