Originally Posted by
Knight_Raime
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So what i've gleamed from reading the internet:
~Everyone gets 1.75 meter back dash distance. back dash recovery for everyone will be 1100ms. But you can perform actions at 800ms. Meaning if you raw back dash something the opponent will always be able to do something to punish you. But you can attempt to do something else before that. And if your opponent figures out what you're doing they'll be able to punish it potentially. Like you might be able to back dash twice but get caught by running attacks/gb. Or a side dodge attack but can be parried. etc. 800ms is also pretty decent in terms of recovery as well. meaning feint into GB on reaction will likely work instead of needing to be on read. Curious if it will effect someones ability to roll right away or not.
~Cent is getting 10hp to bring him to 120hp, a bug fix (I forget it,) and a light into heavy combo. This means from neutral lights can be used for more than just a raw interrupt. and it means if he manages to land a kick or a jab he'll flow straight into his unblockable soft feint mix up. It's a pretty smart fix. For average play at least. Jab and kick are pretty much dodged on reaction nearly constantly at my level. So unsure how effective it will be.
~Goki doesn't get HP from hug if his allies kill the person mid hug.
~orochi, valk, and pk all hinted at being messed with in some capacity for season 6.
~able to remap buttons. Zone can't be remapped due to how it's inputted and the interaction with zone option selects.
~new lag comp system seeks to clear up some visual issues when it comes to blocking or thinking you blocked when you didn't. Simply speaking there is a 33ms delay on all offensive related actions (dictated in the post they made about the system) and certain interactions as well in order to make things more understandable. It's being dropped with the next patch and they're very much looking for feedback to see ways to improve it further.
~arena/training mode is coming in the next patch.
Nice changes. I am excited about the PK and Valk reworks / tweaks. Maybe I pick up Valk after, I was always interested in her but her current state pushed me away.
So, they removed the 100ms "Timesnap" (and completely broke PK with it), now they add a 33ms "Lag Compensation". Wow. They could just have reduced the 100ms "Timesnap" to 33ms and would be done... Took them just 5 months, pretty pathetic imo. Hopefully this will fix the PK chain cancel bugs.
The Cent buff sounds good. Goki fix is Ok, but I think he will need some more tweaks to become less boring to play and frustrating to play against.
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