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  1. #1

    When are we going to be able to remove weapons from our loadout?

    All these cool updates and additions to the game, heck we finally got AI customization, but we're still forced to carry around three weapons at all times weapons... why?

    I get you probably need a pistol equipped for grabbing someone to work properly, but why do we need not just 1, but 2 primaries at all times? I'd at the very least like to be able to just carry around 1, but being able have pistols only would be even better, if for no other reason purely for the aesthetics, Having the option to forgo a backpack would be pretty awesome as well, but at the very least I'd like to be able to remove my second useless primary. I never use it and no matter what I put there it just looks silly.

    I get it's not as important to others as it is to myself, but as someone who as purchased nearly every cosmetic item in the game, aesthetics are something I myself certainly value and I'm really looking forward to even more awesome updates in the future, one of which will hopefully include the ability to un-equip weapons, and also maybe to go backpack-less.

    Totally separate note, why not have ALL the weapons from Fallen Ghosts and Narco Road be available in the main game?
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  2. #2
    I agree, the option to remove one of the primary weapons should be added. I mean for players who value realism it would be great, seeing as Operators mostly carry one primary and a sidearm.
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  3. #3
    LaMOi's Avatar Senior Member
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    +1


    Would be a great option to have
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  4. #4
    At this point our backpackes should be able to be taken off as well. They have plenty of skins with no backpack yet you have to equip one.
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  5. #5
    Removing a primary weapon is cool, but removing the backpack is just rediculous. As any soldier if they need their backpack. Or at least, you can unequip your backpack, but then you will not be able to use your drone or phone, and you have to constantly visit bases because you need hydration and you don't even carry a canteen.
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  6. #6
    How would not having a backpack NOT make sense when we already have skins that let us run around without one? It's not just about being "realistic", it's about aesthetics, and you
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  7. #7
    Klaymond's Avatar Senior Member
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    Feb 2017
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    You're all right in your own ways.....but still wrong. Mission requirements are number one determining factor for loadouts. Required tools/sustenance and weight reduction.

    Backpacks/rucks: Quick little snatch grabs can go with nothing but tools and PPE, where as long drawn out ops need rucks fulla sh*t.
    Secondary weapons: More weaponry needs stringent purpose or they're just extra weight. "Ounces are pounds". Rucking can either be enjoyable or make you want to clear your harddrive with a 9.
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  8. #8
    Originally Posted by DomoPANDAS Go to original post
    How would not having a backpack NOT make sense when we already have skins that let us run around without one? It's not just about being "realistic", it's about aesthetics, and you
    Originally Posted by Klaymond Go to original post
    You're all right in your own ways.....but still wrong. Mission requirements are number one determining factor for loadouts. Required tools/sustenance and weight reduction.

    Backpacks/rucks: Quick little snatch grabs can go with nothing but tools and PPE, where as long drawn out ops need rucks fulla sh*t.
    Secondary weapons: More weaponry needs stringent purpose or they're just extra weight. "Ounces are pounds". Rucking can either be enjoyable or make you want to clear your harddrive with a 9.
    Calm down bro, they’re pixels.
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  9. #9
    KingSpawn1979's Avatar Senior Member
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    +1
    Would be really nice to go with just one Primary
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  10. #10
    The game needs exactly that, to disable to dequire parts of the clothes and the slots of the weapons and the ability to drag the bodies ... it would be a more realistic and tactical experience. Sorry for my english.
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