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  1. #1

    The Assassin Meta

    Please Ubisoft, I hope you are aware that in the current state the top classes are Assassins.

    They have ultra fast lights, unblockables and CC (like heavies or even more) and only a bit less health ...

    What's about the the heavier classes?

    I would cover it with my own words, but this guy actually nails it: https://www.youtube.com/watch?v=NYSqRQVtSYU


    !!! This is not an advertise by any means, it's just to compensate my own lack in wrapping it up this well, so please don't censor it !!!
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  2. #2
    Infinite is an alright guy but I think he doesn't quite grasp things as well as he thinks he does when discussing some things.
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  3. #3
    I also don't share all his points of view, but in this case he speaks my tongue.

    How can a Shaman girl with some cloth stripes have 120HP and a full-plate wrapped Lawbringer have only 150HP and be weaker in general.

    There is simply nothing more left to the heavy classes, beside 20-30HP more and slower attacks with a fullblock guard (which doesn't help a lot)
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  4. #4
    Charmzzz's Avatar Senior Member
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    PK and Zerker are S-Tier in Duel, no question, but they are followed immediately by Conq. So Top 3 would be 2 Assassins, one Heavy. Orochi and Shinobi are low B-Tier, Gladiator maybe low A-Tier. Shaman solid A-Tier. So, where are all the Assassins in Top Tiers? This Tier-List is mostly confirmed by Pros and reflects alot of other guys from the Forums.

    Concerning Dominion, man, Raider and Lawbringer are the way to go since 2-3 seasons now. Nobushi has always been a solid pick too, Warlord before his nerfs was the best class overall.

    Have a look here and consider re-thinking your statement: https://forhonor.ubisoft.com/game/en...m:154-76770-32
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  5. #5
    Charmzzz's Avatar Senior Member
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    Originally Posted by Illyrian_King Go to original post
    I also don't share all his points of view, but in this case he speaks my tongue.

    How can a Shaman girl with some cloth stripes have 120HP and a full-plate wrapped Lawbringer have only 150HP and be weaker in general.

    There is simply nothing more left to the heavy classes, beside 20-30HP more and slower attacks with a fullblock guard (which doesn't help a lot)
    "Slower attacks"? Where you got that from? LB Top Light: 500ms. Conq Lights: 500ms. Speed of Heavy Attacks: 800-900ms for most classes. Can you give real Data or examples to prove your points, please?
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  6. #6
    Originally Posted by Illyrian_King Go to original post
    I also don't share all his points of view, but in this case he speaks my tongue.

    How can a Shaman girl with some cloth stripes have 120HP and a full-plate wrapped Lawbringer have only 150HP and be weaker in general.

    There is simply nothing more left to the heavy classes, beside 20-30HP more and slower attacks with a fullblock guard (which doesn't help a lot)
    I mean I don't really care for things making sense in terms of realism. This is clearly a fantasy game. But i've been down that road and don't really wish to discuss it again.

    Health values and stamina pools being bumped up in favor of longer and more intense fights is something i've wanted for a good while now. But i'm not sure if it will happen ever.
    And honestly I don't care about the class designations anymore.

    None of the classes are defined well. And the only heros who actually seem to have some sembelence of self or at least "feel" like they have an identity are hybrid heros. Assassins only being different in regards to deflect (which who cares about it compared to parrying atm) and their guard being worse at defending. Heavies being joke ideas that some how managed to make it to the table. And vanguards being decent starting options but practically useless once you actually learn the game because none of them have viable options in higher brackets (well. till kensei was reworked. Now he can compete.)

    I can understand a dig at assassins. But I feel it's less of an assassin problem and more of the rest of the game being poorly done.
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  7. #7
    Originally Posted by Charmzzz Go to original post
    PK and Zerker are S-Tier in Duel, no question, but they are followed immediately by Conq. So Top 3 would be 2 Assassins, one Heavy. Orochi and Shinobi are low B-Tier, Gladiator maybe low A-Tier. Shaman solid A-Tier. So, where are all the Assassins in Top Tiers? This Tier-List is mostly confirmed by Pros and reflects alot of other guys from the Forums.

    Concerning Dominion, man, Raider and Lawbringer are the way to go since 2-3 seasons now. Nobushi has always been a solid pick too, Warlord before his nerfs was the best class overall.

    Have a look here and consider re-thinking your statement: https://forhonor.ubisoft.com/game/en...m:154-76770-32
    Yes Conq is only one heavy on top ... but Orochi only one Assassin in trash tier.

    If you watched the the statistic you on your own, you would see, that Shinobi is performing pretty well with his safe double dodge safe kick and fast lights.

    If you went even further reading your own link's page, you would know that LBs main strenght in Dominion is just his set of bombs (which is a feat and not his "kit")

    LB also has no real light mix-up so his 500ms are pretty reactable if you just keep your guard up. I am not asking to give him ultra fast light chains, but i ask to make him more impactful.

    Assassins (beside Orochi), have unblockables and CC like Heavies (sometimes even more), about same damage (except Highlander), much more fast light spam, only a snitch less health and a lot of bleeds and deflect ... here you go!


    Originally Posted by Knight_Raime Go to original post
    I mean I don't really care for things making sense in terms of realism. This is clearly a fantasy game. But i've been down that road and don't really wish to discuss it again.

    Health values and stamina pools being bumped up in favor of longer and more intense fights is something i've wanted for a good while now. But i'm not sure if it will happen ever.
    And honestly I don't care about the class designations anymore.

    None of the classes are defined well. And the only heros who actually seem to have some sembelence of self or at least "feel" like they have an identity are hybrid heros. Assassins only being different in regards to deflect (which who cares about it compared to parrying atm) and their guard being worse at defending. Heavies being joke ideas that some how managed to make it to the table. And vanguards being decent starting options but practically useless once you actually learn the game because none of them have viable options in higher brackets (well. till kensei was reworked. Now he can compete.)

    I can understand a dig at assassins. But I feel it's less of an assassin problem and more of the rest of the game being poorly done.
    I would care for realism, if there was left anything of it in this game.

    But you are right. The Heroes aren't designed very well, and now as it seems with the reworks all the classes seems to be getting the same medicine in form of unblockables, CC, hyperarmour and fast lights.

    My main concern is, that the contrast between the Heroes is becoming less and less over time, for though most Heroes may feel the same in the end.
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  8. #8
    Hormly's Avatar Senior Member
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    If were assigning HP based on the asthetic logic of the characters then shaman would die in one hit for not wearing a helmet and the knights would all be invincible.

    Aside from that, infinite nails it. The assassins have nearly every advantage and whatever drawbacks they have are negligible
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  9. #9
    You are also forgeting Conq is also the only heavy currently reworked after the og roster gets a tune up I can see heavy's being as strong as they were in s1 if they get a similar treatment as the other reworks and not a "rebalance" like nobushi
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  10. #10
    Charmzzz's Avatar Senior Member
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    Originally Posted by Illyrian_King Go to original post
    Yes Conq is only one heavy on top ... but Orochi only one Assassin in trash tier.

    If you watched the the statistic you on your own, you would see, that Shinobi is performing pretty well with his safe double dodge safe kick and fast lights.

    If you went even further reading your own link's page, you would know that LBs main strenght in Dominion is just his set of bombs (which is a feat and not his "kit")

    LB also has no real light mix-up so his 500ms are pretty reactable if you just keep your guard up. I am not asking to give him ultra fast light chains, but i ask to make him more impactful.

    Assassins (beside Orochi), have unblockables and CC like Heavies (sometimes even more), about same damage (except Highlander), much more fast light spam, only a snitch less health and a lot of bleeds and deflect ... here you go!

    Shinobi: 53% Winrate. On Par with Shugoki, a Heavy. Argument - denied.
    LB in Dominion: completely ignored the "Impale" which is mentioned in the Link. Sure, Bombs are good, but LB only gets them if he kills people, you know? Impale is, with Stampede, THE BEST ganking tool in the game.
    LB is third in S4 Duel Winrate! 55% Winrate. What are you talking about him being so weak? He has Shove-on-Block which is a ridiculous good move just from turtling... Get a GB from it for instant Impale into Wall Splat into massive Damage...

    Statement that Assassins have UB's and CC like Heavies is false. Orochi (as you mentioned) and PK do not have UB's nor CC. Zerker just got his UB with the rework. Glad and Shaman UB's are as slow as every UB is.

    Btw Assassins have decaying guard (1000 / 700 / 500ms). When they change guard they have to wait for it to decay, until then they cannot dodge. Did you know that? Try dodge-rolling with an Assassin in a fight when someone else throws a feat at you...
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