This thread is here to shell out ideas for what we as the players would want if a NG+ had the chance of coming to Hope County. This is just my list but I want to see what other ideas you all might have for another play through.
1. Weapon and Perk Progression carry overs. The weapons and perks from the start is definitely number one seeing as you don't have to wait for progression which never made sense to me outside of "it;s a game" Why do I have to have over half the story completed to perk out my full health and have the "normal" SPAS? Two birds one stone, lol
2. Resistance points area meter made higher. I find that with all the random encounters and large point pool just for doing story missions like getting the gun for hire specialist alone you raise that meter rather fast and with you being automatically "captured" at a certain point, I would like to have the meter for each area way higher especially if the weapons and perks carry over. No need to get to a certain point for an unlock and we can have more time to play around in the sandbox like the playground it was intended to be while feeling like the amount of damage we are reeking is cause to be captured in the first place. My second play through I had all three siblings gunning for me in no time after un-fogging the whole map and it just seem so fast.
3. Outpost Master resets patrols as well. Basically repopulate the world with enemies and counter resistance enemies or just have them repopulate the world. What's the point of outpost master if they are just in one spot. This is a lot of land to just not be using all these sweet weapons and no not hunting, lol
I could probably hash out more but I want to here what the FC community has as some ideas