All SRSA1 lacked sound in PVE + coop (not in PVP) not only the Black Widow (that I actually can't comment on, since I don't have it) are the normal one fixed too?
The X-bow alerting enemies like a shotgun, and losing all ammo if switched in inventory fixed? 'SR-25 Jungle' being an instakill auto-cannon fixed? As that weapon weren't even fun to use for fast convoy raiding after a few runs.
Fallen ghost weapon stats visible usage in normal campaign on GR-network? <-Minor one sure, just curious how much I abused the SR-25 jungle cannon before I got tired of it
I honestly dont know how even having them in the 'up' position with a helmet is physcially possible.Originally Posted by Megalodon26 Go to original post
I'm pretty sure the Fisher NVGs are Helmets and not Eyewear when I look at the Picture.Originally Posted by Megalodon26 Go to original post
And we still don't know if it still makes your character bald. In the trailer, character shown with next to no hair.Originally Posted by KingSpawn1979 Go to original post