The best part about this build is having a friend who uses about the same build. For those days when that medic stops to laugh at you and your friend hits them with their BFB.Originally Posted by moesuvious Go to original post
Originally Posted by Sharpandpointy Go to original post
I use 2 sticky and two seeker 4% mods
My base skill on one of my tac builds is 406k before any buffs.
So. Very. True. ^_^Originally Posted by YodaMan 3D Go to original post
Usually i am running a pulse turret with my TA build so i run Turret and seeker mods and DTE but when i start Napalm LEG for instance i always switch to a sticky as its easier but the medics still go down instantly with my sticky no prob even no sticky mods equipped. I used to switch the mods out when i ran Napalm to sticky mods but they are now on my other agent in storage so ive just been doing without and havnt had any issues. Ill have to look at it but i think my EAD and DTE sits at like 50 and 60%.Originally Posted by Sharpandpointy Go to original post
Okay, I'm not quite there yet. I think I'm about 401K before buffs, having JUST finished getting my Classified Tac stuff. If I could get to 406K, then sure, I'd probably go for this, as Barret's right now isn't giving me THAT much better than 406K for a base. Should still be able to roll over those medics with that kind of a setup. Or even still going full-seeker mod. I'll test.Originally Posted by cn555ic Go to original post
It can go even higher but you need the perfect rolled skill mods of electronic with 267 skill with highest skill power. I have only like 2 that are relatively considered god rolls and I tried to craft so many!!
Base is 406k
With 30 stacks skill power is 512k
With 30 stacks and talented proc’d I am at 565k!!
It take me right now stacking about 11 stacks to get me to he soft cap of 450k.
Warrengate legendary is by far the best to use Tac build especially if your familiar with the spawn points. It’s so easy especially if you have two running it.
Yesterday I completed flawless Underground which we did with all the directives active for 3 phases to earn commendation and the tac build was the anchor to finishing it rather smoothly. The seeker mines destroyed most of all the wave of NPC and it if it didn’t kill them, it weakened them to point it was easy for the other players to mop up. When npc spawn on specific areas the sticky bomb at the right moment killed almost entirely the newly spawn wave. We got total of 3 hunters during the 3 phases. Hunters went down with ease with seekers plus sticky.
Tac is such a fun build. That’s what I have been playing as the other builds doesn’t compare to the fun level and effectiveness of the build.
I run all seeker mine damage mods. My sticky one shots almost everything without mods.
I use a 204 LVOA-C (optimized to 228) with Destructive,Ferocious and Determined and a 286 House with Competent and Talented.
DTE,EAD and skill haste are all you need to focus on.
I have 51% DTE,41% EAD and 50% skill haste and I just bulldoze all content.
Legendary reds are the only tough spot for me because they have huge health pools. They have no armor and aren't elites so none of my bonuses help.