I’ve made a handful of maps which I am improving on. Some even 3 stars!
I want to know how to make a Soldier AI use a Mounted Machinegun I have placed in an Assault mode map.
I can’t find ANY documentation on using the AI or their control. Even what each “class” of enemy AI does (Assault, defender, beserker, etc)
MORE documentation please!
A near-fullproof way I've gotten my dudes (both ally and enemy) to use turrets was by creating small control zones individually around them and the turret they're behind. Unless they spot an enemy that the turret cannot aim at, they will ALWAYS jump on that mofo.
Also, Assault AI carry AR-C rifles - Defender AI carry Heavy Machine Guns and throw smoke grenades - Berserker AI carry shotguns and I believe also use smoke grenades - Brawler AI carry Baseball bats or pipes - Pistolero AI carry (you guessed it) pistols - and Snipers/Rocketeers are self-explanatory.
Hope this helped!