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  1. #1

    How do you make AI use a Mounted Machinegun?

    I’ve made a handful of maps which I am improving on. Some even 3 stars!

    I want to know how to make a Soldier AI use a Mounted Machinegun I have placed in an Assault mode map.

    I can’t find ANY documentation on using the AI or their control. Even what each “class” of enemy AI does (Assault, defender, beserker, etc)

    MORE documentation please!
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  2. #2
    If it's the first wave, spawn an enemy behind the handles, works almost everytime. Enemies in reinforcement waves will randomly go to and from turrets and any human enemies other than hunters, heavys, flamers and civilians can use turrets.
     1 people found this helpful
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  3. #3
    Steve64b's Avatar Senior Member
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    Also, if it's like in FarCry4, only certain AI types will use the turrets. Mainly the 'Assaulters', none of the heavy/very mobile AI.
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  4. #4
    A near-fullproof way I've gotten my dudes (both ally and enemy) to use turrets was by creating small control zones individually around them and the turret they're behind. Unless they spot an enemy that the turret cannot aim at, they will ALWAYS jump on that mofo.

    Also, Assault AI carry AR-C rifles - Defender AI carry Heavy Machine Guns and throw smoke grenades - Berserker AI carry shotguns and I believe also use smoke grenades - Brawler AI carry Baseball bats or pipes - Pistolero AI carry (you guessed it) pistols - and Snipers/Rocketeers are self-explanatory.

    Hope this helped!
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  5. #5
    Cheers guys
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