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  1. #1

    Zero replayability...

    Never has a title infuriated me so much regarding a lack of pve content...largest map ever...without NG+ or a similar feature I will never replay and pick up all the weapons and parts again etc...I have checked in on a NG+ feature every day for monthS, Origins got it already. It's insane this hasn't been implemented yet...WTF!!!!
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  2. #2
    Kean_1's Avatar Senior Member
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    While I wouldn't say zero replayability since I and my friends have recreated characters to replay the game a least a couple of times, I will agree that the game lacks replayability.

    I believe there is so much there already that can be retapped with features that would keep me playing at least. An NG+ mode would be enough to get me an a couple of friends at least to play it again. A mission generator would be awesome as well. Things like the Predator addition did nothing for me and the odd weekly challenges were over in an hour and were (to be frank) boring for me (do this "X" times with "X" at "X").

    IMO, replayability of the core game is by far the most important thing to me and those I play with. I know others might have their own priorities which is fine. ......but this is what's will bring us back. Once that happens then the aesthetics and store items become more relevant to those of us in the same boat.
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  3. #3
    Zero replayability if:

    -u play same difficulty
    -if u use the same exact loadout
    -if u never adjust the HUD to increase or decrease information
    -if u use the same approach to every single engagement....
    -if the extent of the experience is teleport to nearest safe house then drive to mission

    can the game use more variety? absolutely... just changing up QRF behavior (numbers too) could greatly vary up the experience...but lack of replayability is on par if not better than most products on the market..
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  4. #4
    Edgemoor's Avatar Senior Member
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    Tier 1 mode adds a lot onto that, but yes I agree it definately needs something to keep interest going. Once you are at tier 1 there's not much else except attacking convoys to level weapons.

    Newgame+ or repeatable quests, such as buchons or inner circle that respawn with random names perhaps? Once you take down a named figure it's likely someone else will try to fill the void, so makes sense you may get other threats appearing.
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  5. #5
    Originally Posted by the5timechamp Go to original post
    Zero replayability if:

    -u play same difficulty
    -if u use the same exact loadout
    -if u never adjust the HUD to increase or decrease information
    -if u use the same approach to every single engagement....
    -if the extent of the experience is teleport to nearest safe house then drive to mission

    can the game use more variety? absolutely... just changing up QRF behavior (numbers too) could greatly vary up the experience...but lack of replayability is on par if not better than most products on the market..
    the point is NOT picking up collectibles for me again, weapons, attachments etc...i have a job, picking the same stuff up AGAIN is not my idea of entertainment...

    Originally Posted by Edgemoor Go to original post
    Tier 1 mode adds a lot onto that, but yes I agree it definately needs something to keep interest going. Once you are at tier 1 there's not much else except attacking convoys to level weapons.

    Newgame+ or repeatable quests, such as buchons or inner circle that respawn with random names perhaps? Once you take down a named figure it's likely someone else will try to fill the void, so makes sense you may get other threats appearing.
    also Origins had a NG+ mode withing mere 3 months...I don't care what anyone says, this games lack of expanding is a WASTE
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  6. #6
    Kean_1's Avatar Senior Member
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    Tier One IMO was a great idea in its general concept but poorly executed. I finished it simply to finish it. ....it was a grind and not in a good way. I immediately turned it off and never switched it back on once I reached T1.

    I was lucky in that my friend and I were able to knock out the last few tiers with attack chopper assaults before they nerfed them.

    NG+ would be a good, welcome option IMO but a mission generator would be even better. Considering this huge open world they have with all the different bases, towns, etc., I would love to see them take advantage of that.
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  7. #7
    Glass_Ghost's Avatar Senior Member
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    If only they used the duna engin like in farcry, then we would have unlimited access to user created content and missions
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  8. #8
    I genuinely believe that a mission creator or randomly generated missions is required to keep any interest in PvE alive, much less revitalize it. AI customization is a great start and a good change of tone from the old mantra of "the vision," but it cannot end there. I hope Ubi nails the follow through on this, I really do.
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