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  1. #1

    Patch Request: Slow down game

    I've got about 20 hrs into the campaign and reset, so I can enjoy it again without knowing how it all ends.

    I love so much about what you've all done with this game, but there is one thing that's driving me mad, and really ruining an almost perfect score in my opinion, and that is the SPEED at which everything is happening.

    I understand you have felt in your game design conversations that your expected player base want rapid movement, travel, firefights and flying, but as a member of your target audience, who has purchases every Far Cry since the original CryTek one, this alacrity is ruining the game for me.

    I still love the game, but I need the walking / crawling, flying and general 'speed' at which you have to fight so be slowed down about to about 70% of it's current speed.

    You spend so much time building a world, that you then allow a 'human' to walk at speeds most real humans can't run; your 'human' crawls at most peoples jogging speeds; you don't allow anyone time to think or plan or adapt, and by making the speed so unrealistic, you're made a thinking persons game (i.e. how does the player choose to engage) into a run and gun COD game, of which there are far too many of which in existence already.

    Would you consider, please, an option to slow the entire game down by use of a slider, or at the very least an option to toggle to reduce walking, running, and crouching speeds to REALISTIC levels?

    You're teams have spent years building a really immersive and interesting worlds, but at the breakneck pace your game designers have chosen for the avatar, we're missing most of it.

    And the speed of the dogfights is awful ( I know huge liberties have been taken with turning circles and takeoff distances due to the small size of the map, but come on, it's constant turning / looping and it makes you dizzy.)

    Thanks for reading. I truly believe this is the best FarCry you've ever made and one of the best sandbox games that has been made. Much more engaging than Witcher 3 for me, but the breakneck pace is spoiling it.
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  2. #2
    PLEASE UBISOFT listen to this man, and get him a beer.
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  3. #3
    rioseven's Avatar Banned
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    Mar 2018
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    The world environment is fantastic though. I don't have any concerns about the walking speed or running speed. I do agree that the game could possibly have a bit more focus on realism instead of moving towards a more arcade experience. Seeing enemies through walls is something that breaks the immersion for me. Tagging enemies is one thing, but if they go out of your line of sight I would prefer the tag dissappears, or only remains there for a time e.g. one minute, a bit like the hunters on FC4.
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