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  1. #31
    People have played the game 6 times here! I can't understand that. May be will be better to call it runthrough but not walkthrough. I haven't finished even my 1st walkthrough.....enjoying slowly, trying to plunge into atmosphere and explore everything. Recently killed John. (By mistake, I didn't know it was "killing boss" mission. Otherwise I'd leave the mission for the last, in John's region. This is to the question of the sequence of missions in the game. They should have some clear order to represent and reveal the story in the best possible way!) I like the mission. Bunker, full of enemies, shaking and flaming in the fire.....Only now, exploring John's region further I can really enjoy the territory....No more annoying enemies everywhere. But I always keep in mind that this region has 52 little missions - and I must complete all of them! Only then I will continue my long journey through the wonerful world of Far Cry 5......
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  2. #32
    OurJud's Avatar Senior Member
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    Feb 2014
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    I’m still baffled as to why all those people who were complaining about enemy spawns at the start, now want them back.
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  3. #33
    New game plus isn't gonna fix the enemy spawns problem tho
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  4. #34
    Kean_1's Avatar Senior Member
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    Feb 2017
    Location
    So. CA
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    6,220
    Originally Posted by OGL1000 Go to original post
    New game plus isn't gonna fix the enemy spawns problem tho
    No, it won't. .....but while I would still want to see it implemented for those that want it, I think there should be an option (possibly tied to the Outpost Master) that would repopulate the cultists and activities in the game world. ....perhaps even with side missions, etc.

    Personally, that was one of the few things I enjoyed about the game.
     2 people found this helpful
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  5. #35
    Yes!!! That's how Far Cry should look like! Crouching and bleeding in the reeds.....surrounded by enemies.....under the night moon.....with lack of bullets! Well done, developers!
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