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  1. #1

    Some general feedback about the Map Editor and Arcade

    Saw a community rep has responded to threads, so hopefully this reaches the right eyes.

    Just some things that could be improved, in my opinion

    - Lobby system
    This has been mentioned plenty of times before, but let us create private lobbies and start them with any number of players, and/or some sort of server browser, possibly even dedicated servers for PC?

    - Weapon/Item + Vehicle Spawners in the Map Editor
    Instead of having to place every weapon and item individually, an item spawner game object that lets you add items/weapons and an interval, then spawning randomly from its list would be awesome, this would give creators the opportunity to make more varied types of maps.
    Same thing with vehicles, as of right now theres no way of incorporating vehicles into PvP as they don't seem to respawn and die very easily.

    - Fully invincible Vehicles
    While you can activate reckless driving, you can still blow them up with explosions.

    - Scaling up objects / props
    Unless I've missed an option for this, there is no way to change the scale of anything

    - More gameplay modes for PvP and increasing the player amount for PvE Coop
    this is a big one. Theres a lot of possible modes for PvP such as Capture the Flag, King of the Hill, race modes, last man standing, ..
    PvE could use an increase of players, even up to 4 would be a great start.

    - Support for Triggers, scripting, fine control of gameplay flow
    This might go too far and understandably would be extremely taxing to be implemented, but would open up the gates to unlimited types of gameplay - Race maps, jumping maps, puzzle maps.. one only has to look at Super Mario Maker and the Little Big Planet series to see how amazingly creative people can get.
    In general the options for PvE maps right now don't seem to be very open.In Assault we're unable to have more than 5 waves and no timers, so no possible zombie/horde maps, or a survival type of map, Outpost is basically the same thing. Journey seems like a good start for more open and creative maps but would be great if theres was other types of "goals" than reaching an exit. Possibly use an object, destroy an objective, have multiple checkpoints, ..
    In general being able to use concepts from multiple game modes together would go a long way already

    The tools to create the geometry of levels is amazing though, the snapping is a bit hard to use and doesn't seem straight forward. but the approach akin to a 3D modelling program works very well, and I'm so glad theres an option to spawn batches of trees instead of having to put in every one by hand.

    I'm sure theres more things I've had in my head so I might just add things over time.
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  2. #2
    I agree on the 5 wave thing... kinda wish we could have an infinite amount of waves

    I've always wanted to make a survival map in a far cry game.
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  3. #3

    Some good suggestions

    Some good suggestions but I rather have them focus on smaller changes with a potential bigger impact. Scripting and gameflow would be amazing but it will be allot of work and can increase performance cost too much.

    Btw. Regarding the weapons: Why does every item has a respawn rate of 5 ? It is super annoying to manually reset every weapon on my singleplayer map haha. It makes more sense to have 2 folders of "Weapon/Ammo Items" 1 SINGLEPLAYER (no spawnrates) and 1 MULTIPLAYER.
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  4. #4

    excuse for the double post (cannot seem to edit)

    @ Alkadec
    Well.. I am making one! I think some of you will be very excited when they see it
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  5. #5
    d0t0's Avatar Junior Member
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    Originally Posted by shyo321 Go to original post
    - More gameplay modes for PvP and increasing the player amount for PvE Coop
    this is a big one. Theres a lot of possible modes for PvP such as Capture the Flag, King of the Hill, race modes, last man standing, ..
    PvE could use an increase of players, even up to 4 would be a great start.


    Hugely important and a big oversight not to include these additions!

    More gameplay modes are a must!
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  6. #6
    Great points!
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