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  1. #1

    FH = arcade arena combat game.. really?

    anybody else ? no lore, no personality, faction war is just useless and badly made (no faction vs faction mode, no same-civilization combats, no bonus if you pick a hero of your own faction...really?), no real game modes (objectives in dominion are just there to fake a purpose when you fight in your arena) ...

    they focus on animations and looks (weapons, executions, emotes - let's just forget about the memes) and they just don't care about the gameplay

    this game honestly looks AWESOME. i mean, besides rainbows and neon-green armors. animations are smooth, graphis is a pleasure, executions are nice to look at.

    but thats it!! the problem is this works! people play because they like what they see, even more now they are adding all this crap meme stuff, since apparently the player base is mostly pre-teens. but the gameplay is just..... meh. the combat system is fine. is game modes and all the rest i said before that is lacking.

    that's why im saying this feels like an old arcade game where you are just thrown in an arena and fight, with 2018 additions like cool animations and kills etc.



    give us siege, you freaking lazy developers. i dont give a damn about new stupid diamond armor or some shugoki-sitting-on-somebody execution. switch your focus! gameplay! faction war! maps!


    this is probably dispersive but i just had to let this out. a great game ruined.
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  2. #2
    UbiInsulin's Avatar Community Manager
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    Different teams are responsible for different aspects of the game (i.e. there is a fight team, an online team, an art team, etc.). More cosmetic content being made does not necessarily mean that bigger picture issues aren't being looked at. We've added Tribute and introduced temporary Event game modes. While these might not be exactly what you wanted to see, they have been pretty substantial gameplay additions.

    I would also like to give a shout-out to Archo-Vax's incredible lore thread, if this is a topic that interests you: https://forums.ubi.com/showthread.ph...-Lore-Timeline .
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  3. #3
    Originally Posted by UbiInsulin Go to original post
    Different teams are responsible for different aspects of the game (i.e. there is a fight team, an online team, an art team, etc.). More cosmetic content being made does not necessarily mean that bigger picture issues aren't being looked at. We've added Tribute and introduced temporary Event game modes. While these might not be exactly what you wanted to see, they have been pretty substantial gameplay additions.

    I would also like to give a shout-out to Archo-Vax's incredible lore thread, if this is a topic that interests you: https://forums.ubi.com/showthread.ph...-Lore-Timeline .

    There are different teams of course, but this response in so terribly basic!

    After more then 1 year we just got Tribute and just some slight slight slight variations of of Modes we already had!

    If there was a "full team working hard behind it" just for Modes, then Ubi should consider replacing them with faster ones, because we got almost nothing!

    Which means, that swiss_soldier_1 is totally right with his statement, that Ubi is putting 99% of it's ressources into meme magic for kids, instead of real content!

    Of course you as an Admin are here to observe what happens in this Forum and it's all not you fault, but don't give us such a copy-paste-answer, because actually nothing that has been "pushed forward" to the dev team actually made it into the game.
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  4. #4
    Originally Posted by swiss_soldier_1 Go to original post
    (no faction vs faction mode, no same-civilization combats, no bonus if you pick a hero of your own faction...really?)
    While I agree that being matchmade into teams mostly of your own faction would be good, why should people be punished for not limiting themselves to a third of the game's content? And before you try to slip the old it's not a punishment it is just a bonus to those that do argument people seem to like, it is still being restricted to a lower tier of rewards.

    I get that some people like to play the game that way, that's their choice, but I take issue with any argument that my time with my valkyrie or nobushi should be worth less either to me in terms of xp and steel or my faction in terms of assets than my time with my knight heroes. Putting the same amount of time into the game as anyone else should net the same rewards whichever character I use. You play the game your way and all power to you for it but you should not get to define how I play.
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  5. #5
    I've said it before, picking who you want with mismatching factions should be in a free for all mode. All the other modes should be faction based. If this game was worth anything it should have been this way from the start. I understand people want to play who they want and that's fine but it should be a free for all type mode that has little to do with the farse of a faction War.

    There should be strict faction modes like 4x4x4 where you pick a hero based on your faction. It could be 6's or 8's as now there are servers. We shouldn't be limiting our thinking by using the modes we have now as an example. Expand our minds perhaps rewatch any of the game trailers to see the potential of modes like this. Imagine as a knight fighting along side fellow knights winning for your faction. Sure teams will still be random but renown, troops and XP could all be tied to how you play for your faction. Getting unique or more rewards for doing so.

    The modes as we have them now are free for all and are really just a solo experience. Sure you are on a team attacking or defending but you are just there for yourself. Comradery isn't implied this way.

    Not like any of this matters as per the den stream they don't look at anything on the forums.
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  6. #6
    Originally Posted by Okita_Soji.. Go to original post
    I've said it before, picking who you want with mismatching factions should be in a free for all mode. All the other modes should be faction based. If this game was worth anything it should have been this way from the start. I understand people want to play who they want and that's fine but it should be a free for all type mode that has little to do with the farse of a faction War.

    There should be strict faction modes like 4x4x4 where you pick a hero based on your faction.
    And this is precisely why the devs should not listen to the people who are clamouring for a faction lock. You are basically saying that you would cut off the bulk of the game to people who don't play by the very restrictive way you want to see it played.

    Here is the thing, you can pretty much get most of what you want in the way the game is currently, go out there, find three people of your faction, all play heroes of your faction, job done and you haven't had to affect anyone else's gameplay to do it but the very last thing the devs should be doing is taking an anti choice stance and using parts of the game to restrict the choice of their player base.

    This forum has a looking for group board, it's as easy as seeking x faction players in x timezone must play heroes in that faction. Going a little wider each faction has its own subreddit and discord channel. It is a little extra effort but you are the one who wants extra and you are the one asking the devs to do it for you at the expense of everyone else, it's on you to put in that effort to get what you want.
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  7. #7
    It's not a bad idea to have one game mode variant where there's a fraction lock but not for every game mode
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  8. #8
    Open your minds. There should be more modes, but it won't ever happen, free for all, faction, siege, etc.. I'm not saying faction based is the only way to play. Have the other modes to play how you want. Why should I play as a samurai faction teamed with Viking factions and help them win? When we win the rewards are greater for his faction than mine due to player counts. So I am helping the Vikings win the faction War. So if I'm good and we win time and again I'm giving my teammates on different faction the war. If the faction War was worth anything it should be tied to faction based modes. If you want to play for your faction play there. If you want to play for yourself or a mix of friends play in the free mode.

    Compare this to battleground, I don't want to play as a rebel but I have to. I don't want to play as a Droid either but I have to. When you play as the rebels or the empire they have a commander telling you what your fighting for and it sets the stage. Their heroes are also tied to the side your playing. I like the Empire and want to play as a Stormtrooper but I really like Luke from return but I can't use him when I'm fighting for the Empire. Very similar to how for honor should be. The game forces you to play how they want and it makes sense. You don't see a Stormtrooper, with some green paint, playing in the rebel side because you like that look more, you can't. They only have 1 mode and its fixed, with no issues.

    They also have a mode we should have. Defend a point and if you fail fall back and hold the new point fail and fall back. If you hold it you win. That is our siege mode which I don't understand why it isn't done. Also that game has amazing graphics like ours but can play 20v20 and we can barely handle 4v4?
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  9. #9
    Originally Posted by Okita_Soji.. Go to original post
    Compare this to battleground, I don't want to play as a rebel but I have to. I don't want to play as a Droid either but I have to. When you play as the rebels or the empire they have a commander telling you what your fighting for and it sets the stage. Their heroes are also tied to the side your playing. I like the Empire and want to play as a Stormtrooper but I really like Luke from return but I can't use him when I'm fighting for the Empire. Very similar to how for honor should be. The game forces you to play how they want and it makes sense. You don't see a Stormtrooper, with some green paint, playing in the rebel side because you like that look more, you can't. They only have 1 mode and its fixed, with no issues.
    And that is precisely why I am playing For Honor and not Battleground, because I don't have to rely on luck to get the hero I want to get, if I want to roll as one hero for another that is what I am able to do. Given the amount of flack EA got for defending their hero unlock process, that game isn't really a great example to throw out there in any case.

    Yes other game modes would be a good thing, but again, why should the majority of players who play whoever they feel like at the time be forced into playing by the more restrictive rules of the minority? And yes it is a minority going by how many samurai rep 10 wardens or viking rep 8 shinobi or knight rep 9 warlords I see in 4v4. Players should not be restricted to a third of the hero pool to enjoy 100% of the content. If you want to be on all (your faction) groups, again, go to the effort to find three players in your faction to group up with, the game allows you to do that currently without restricting the gameplay of other players.
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  10. #10
    Candle I know you are big here doing the recaps and kind of have to support the game but there are things that other games do that would make this game better that Ubi will never do. EA is a great example with what they did with battlefront. When released it was a mess, EA changed the game entirely for the better. They have modes and a multiplayer we could only dream of.

    Back to for honor, Ubi decided to make a top faction based board game tied to performance with different types of rewards. The game is marketed as choose your faction, fight for your faction...I shouldn't have to link with friends to play the game as it was meant to be played. Now the flaws in the game are numerous like picking your faction is meaningless, besides emblem shape. My performance in a game not only helps my faction but my enemies as well and since I'm on the side with the largest player base I am rewarded less than the other two. So what we get is a play who you want solo team experience as it all means nothing cause you just playing for yourself.

    Ubi has limited things more than a faction based mode with the modes they have offered. Just a 4v4 dominion and a capture the flag, no siege no massive battles like any of the trailers. Poor decisions all around led to the game not being able to handle even the 4v4 modes they released. No 4v4v4 no 1v1v1, how was this never a thing? Now they say nothing more is planned, no new modes, feats not an issue, no new heroes, reworks will take a year, no clue how to fix ganks. Sure I can play who I want but it is meaningless so let's be happy with where the game is.
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