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  1. #1
    KitingFatKidsEZ's Avatar Banned
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    May 2017
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    340

    Still a **** game.

    So yea, after coming back and playing a few weeks.

    The exact same **** that made this game trash 1 year ago is still here.

    ****ty *** godawful connections in duel, massive desync teleporting attacks. Why are servers not supporting duel? Any reason at all?
    90% of games that are 4v4 have bots --> the team that starts with bots loses most of the time.

    People leaving games all the time when they are losing without any punishment at all.

    Gamebreaking bugs that make it literally unplayable - camera glitch while loading into the map forcing me to look at scenery instead of being able to play the game.

    Abuse of game mechanics that are clearly not intended e.g. emote canceling guard breaks.

    Ohh and did i mention that i wrote a support ticket 2 weeks ago and still have no response at all?

    Meh...

    no gg
     1 people found this helpful
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  2. #2
    Originally Posted by derpenstein77 Go to original post
    So yea, after coming back and playing a few weeks.

    The exact same **** that made this game trash 1 year ago is still here.

    ****ty *** godawful connections in duel, massive desync teleporting attacks. Why are servers not supporting duel? Any reason at all?
    90% of games that are 4v4 have bots --> the team that starts with bots loses most of the time.

    People leaving games all the time when they are losing without any punishment at all.

    Gamebreaking bugs that make it literally unplayable - camera glitch while loading into the map forcing me to look at scenery instead of being able to play the game.

    Abuse of game mechanics that are clearly not intended e.g. emote canceling guard breaks.

    Ohh and did i mention that i wrote a support ticket 2 weeks ago and still have no response at all?

    Meh...

    no gg
    Sad but true

    Have to add the game freezes I had 2 times since last update, never had that before.
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  3. #3
    UbiJurassic's Avatar Community Manager
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    Nov 2016
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    3,486
    Originally Posted by derpenstein77 Go to original post
    So yea, after coming back and playing a few weeks.

    The exact same **** that made this game trash 1 year ago is still here.

    ****ty *** godawful connections in duel, massive desync teleporting attacks. Why are servers not supporting duel? Any reason at all?
    90% of games that are 4v4 have bots --> the team that starts with bots loses most of the time.

    People leaving games all the time when they are losing without any punishment at all.

    Gamebreaking bugs that make it literally unplayable - camera glitch while loading into the map forcing me to look at scenery instead of being able to play the game.

    Abuse of game mechanics that are clearly not intended e.g. emote canceling guard breaks.

    Ohh and did i mention that i wrote a support ticket 2 weeks ago and still have no response at all?

    Meh...

    no gg
    All PvP modes use dedicated servers. At this time, PvAI, customs and campaign all still use P2P. IF you are having issues with connectivity in PvP, you can try to improve your connectivity by switching to a wired connection. If you are still having issues after trying that, please reach out to our support team for troubleshooting assistance.

    There is a 10 minute penalty for all players who leave during a match.

    Do you mind capturing videos of these bugs? Capturing instances of these bugs allows us to replicate the issue and assists us in resolving it for a future update.

    Again, if you can get a video showcasing unintended behaviors in-game, that will allow us to better look into and address the issue.

    As for the support ticket, I'll certainly sync up with our support team and look into it.
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  4. #4
    KitingFatKidsEZ's Avatar Banned
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    340
    Originally Posted by UbiJurassic Go to original post
    There is a 10 minute penalty for all players who leave during a match.
    This is simply wrong. As far as PC is concerned, there are MULTIPLE ways to disconnect from a match without getting the penalty. Some of which dont even require you to close the gameclient I think its a bit ridiculous that you are acting as if you are not aware of this.
    I vividly remember how Ubisoft promised one year ago that "players who "accidentally" disconnect will not get a leaver penalty" and how i posted that including a way to disconnect without leaver penalty is going to be abused and make the whole thing ABSO****INGLUTELY USELESS. (which is exactly what happened). If you require me to specify some of the ways how to avoid leaver penalty feel free to ask. Although i cant imagine that your team doesnt already know.

    Originally Posted by UbiJurassic Go to original post
    All PvP modes use dedicated servers. At this time, PvAI, customs and campaign all still use P2P. IF you are having issues with connectivity in PvP, you can try to improve your connectivity by switching to a wired connection. If you are still having issues after trying that, please reach out to our support team for troubleshooting assistance.
    I owe you an apology for this one. Apparently duel DOES use servers.
    That doesnt make it better though. The most basic issue in duel is block desync. Almost all the time when i use a light attack the gamescreen SHOWS the other guy blocking ---> then rolls back and suddenly i get the hit or the other way around. This makes using double light attacks in particular atrocious.

    In worse cases entire seconds of time get rolled back and suddenly a guy is using a completely different attack than the game showed me on my end.

    Some of these issues might happent because your matchmaking might allow longer distance connections in an unreasonable (short) amount of time (assuming the game then chooses a server somewhere between me and the other player, but admittedly i dont know enough about how your servers work to comment on that). Either way distance is an issue in the end. Servers are there to make delay consistent. They dont do that if i get matched into a server in Moscow or a guy from russia gets matched into my european server in France or Belgium (examples).
    And then some of this is likely inherent to how the game works. Street fighter 5 solves a lot of its own minor lag issues by having a built in 3 frame delay so basically any rollback within that amount of time goes unnoticed by the player because its ALWAYS consistent.

    Originally Posted by UbiJurassic Go to original post
    As for the support ticket, I'll certainly sync up with our support team and look into it.
    Appreciated!
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