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  1. #11
    OP I couldn't agree with you more! Seriously a game with multiple endings and we don't get one where we can kill this bastard?! I'm going to have to trade this one in before the value drops too much.
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  2. #12
    I wholeheartedly agree, bad ending does not even scratch the surface.

    It was all moot, just annoyed me and made me never wanting to buy another game (at the time of writing). Why bother put hours into something and then have it all moot?

    I know endings are the hardest part to write, but for crying out loud, there is no need to make two really, really bad endings just because of that. Seriously. Walking into the bar afterwards, yeah, seeing them all there and (in my case, any way) still feel bad over Eli, that should have been it. Not this 'kill countless henchmen to get to the boss and then let him win either way' approach.

    Better be a DLC coming to make this all yet another drug induced hallucination. It was such a great world and good characters, creepy story and what not, it deserves a better ending, for goodness sake.
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  3. #13
    I really don’t think it’s frustrating. I enjoy any game or movie that can own up to an “unhappily ever after.” I didn’t play this game because I wanted it to go a certain way. I played because it looked fun and the premise seemed really cool. I wasn’t disappointed. This game messed with my head and I thoroughly enjoyed it.
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  4. #14
    I found it funny that Joseph Seed preach about 'not everything can be solved with a bullet' while hold every friendly NPC at gun point and every story mission take deputy by force.

    Pagan Min's speech worked because in story he never really oppose you (the only exception is Yuma) and it's really never your business to start a revolution in a country your mother leave from.
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  5. #15
    ... the thing which disturbed me, was that when the bomb dropped, they took that ******* in the car ...

    there should be the option to shoot him , take him with you or let him stay there

    and if you managed to get by time to the shelter, you should be there with the people you saved ... even with that bastard

    if you crash and have him with you , you should have the ending , we have now

    if you crash and don't have him with you, you should be burned

    _____________

    I have that ending with him in the shelter, okay could still free myself and kill him --

    hhhmm I thought there are three endings, will have to search for them !
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  6. #16
    I absolutely loved the ending.
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  7. #17
    Fully agree.

    Petition to Ubisoft to add an ending that doesn't suck:

    https://chn.ge/2EeSqcS

    "Far Cry 5 is mechanically quite a great game, with many excellent improvements from past titles (such as the removal of a minimap, organic exploration, seemless coop, etc). However, there are several design decisions regarding the plot that greatly deminish the games enjoyment (the mute protagonist, the ridiculous capture-escape-capture-escape nonsense, etc). Most egregious (but luckily, most fixable) of these problems is the terrible, terrible set of endings, both of which A: rob the player of any sense of acomplishment/render their progress in Hope County meaningless, and B: make absolutely no sense given that Ubisoft intends to allow the player to continue playing after the credits roll. How exactly am I supposed to help the citizens of Fall's End with their post-cult clean up and bull testicle festival if they are either A: under bliss fueled mind control with Joseph still in charge, or B: are burned to a crisp by a nuclear bomb?

    An ending that allows the player to properly cap off their progress with Joseph's death/arrest (or even a 30 second cutscene explaining that the "nuclear" ending was a bliss hallucination and the Joseph is dead) would go a long way towards redeeming this game's story and making it a game that could be recommended without reservation to others, rather than a mechanically strong game brought down by a truly awful set of endings."
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  8. #18

    Frustation is the word that resumes my fellings about this game

    First of all, the game is very funny and this open world its so beautiful, the game have a high quality, but at the end i became very frustrated, not only because of the endings but because i felt that all my gameplay was throwned in the trash, all my actions was in vain and all the people that i care and helped had a bad destiny.

    Basiclly all actions that you have done and all the hours spend to make missons was a waste of time.

    Ubisoft this game is really well done, but the conclusion of the story is a piece of trash, this hit me so hard that just a few minutes after i finish the game i uninstalled it.

    Making a paralel with the real world, its like the badless option for the world was leaving Hitler expand his domains and not fight against he.

    Great job Ubisoft. Congratulations for the best gameplay with the most a turn off story.
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  9. #19
    How about DLC for new ending where bad guy doesn't win and kill everybody off?
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  10. #20

    Ubisoft hates us

    Seriously this ending is terrible, why won't you let us murder Joseph? It's the most hated antagonist and you cant even kill him...
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