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  1. #1

    Why are you so slow doing balance changes or anything?

    We are about to end the thirth part of the campaing and you still didin´t change anything significant from shaman, you still have broken kensei and cancer PK is still there with her zone-run ********, what are you waiting to do something??? why did you get so many time to fix or balance something?? in other games you can see balance changes even in a week and you need like 4 months of unfair games to do a sligth tweak??? this is why this game has no future as an Esport, there are always 2-3 broken classes and when you finally nerf some, you launch another broken class.
    I still can´t understand why shaman has armor, self health, speed and damage if she is an assasin, i cant understand why kensei has all of those things except for the healing if its a vanguard and why PK can recover faster than any other character, jumping away after her instant zone and the most bullsht of this is reading people saying "if you cant against them, join them" so if there is a problem is better to be a part of the problem??? WTF I guess i will made my own companny of video games, overprice everything and say "P2P connection is the best" for a year even if there are proofs that im wrong from the first month.

    You have no idea of how i wish my money back, from this game and ghost recon phantoms.
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  2. #2
    FredEx919's Avatar Community Manager
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    Well in most cases we have a plan for this type of thing, so while you may feel it's slow moving, the change or fix you're looking for may have a specific reason that it hasn't made it out. Especially when discussing balance. We're not looking to rush a change out that doesn't work well in the game. We've released many patches and will continue on with changes that are feedback driven, but we may not always fit everything in right away.
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  3. #3
    Originally Posted by FredEx919 Go to original post
    Well in most cases we have a plan for this type of thing, so while you may feel it's slow moving, the change or fix you're looking for may have a specific reason that it hasn't made it out. Especially when discussing balance. We're not looking to rush a change out that doesn't work well in the game. We've released many patches and will continue on with changes that are feedback driven, but we may not always fit everything in right away.
    Cmon man. You know this isnt true. I can probably count the updates (not dlc included) on the fingers of my both hands. There were if i recal right only 3 hotfixes in an entire year of gameplay. Not to mention that everyone was hiped when they heard "character rework" (old characters) and instead of a rework, we got some minor changes. So yes. I actually agree whit this fello warrior. When it comes to changes in the game the only company below ubisoft is EA.
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  4. #4
    If the plan is to fix input lags and than take care of balance it is the right decission!
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  5. #5
    Look what EA did to battlefront 2. They got tons of **** about how the game was released and now look at it, they changed the whole thing. They have done more since the release of that game to make it better than Ubi has in over a year with this game...
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  6. #6
    Without talking about of glad's zone, the safety of Shinobi, and the forward shieldbash of conq (he's one of my mains characters), the only 2 chars that was nerfed were Warden (for the shoulderbash combo) and Centurion for *EVERYTHING EVEN SKILLS*, Shinobi was nerfed 1 time and buffed 2, centurion was nerfed 7 times! *7*! At least buff his health pot. Some combo for Shugoki will be nice, and take a serious look for Lawbringer, jeez against assassins he just sucks, you push them and they get out just backdodging. Remove assassins backdodge and make it like the other.
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  7. #7
    Originally Posted by FredEx919 Go to original post
    Well in most cases we have a plan for this type of thing, so while you may feel it's slow moving, the change or fix you're looking for may have a specific reason that it hasn't made it out. Especially when discussing balance. We're not looking to rush a change out that doesn't work well in the game. We've released many patches and will continue on with changes that are feedback driven, but we may not always fit everything in right away.
    So you need 3 years to solve the PK zone-run?? they pay you well to lie like this.
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  8. #8
    From my perspective Ubisoft created a game that is hard to balance. You have a lot of elements from different games Frankensteined into one game, which without changing the core of the gameplay is hard to do. The parts of the game that are ok and passable are story mode, duel, and brawl. Elimination is an in between. The rest of the game that is the most unbalanced is dominion, tribute, and skirmish. It sucks the most for game modes like dominion and tribute because they are the higher activity modes and really the only spot to get exp. everything that has been done with the game so far has helped out dual mode and brawl mode, but the changes also hurt the high activity 4v4 modes like dominion, tribute, and skirmish. I to have found myself frustrated waiting for this game to be fixed and issues that are still lingering taken care of. How I see it, I don’t think the developers really know how to without it costing money and or effecting other areas. They had a great idea with this game but shot them selves in the foot with turning what looked good on paper to a functional all around balanced game. This game has such great potential to be good but with how the developers are dragging there feet to fix these issues it doesn’t seem like it will make a strong comeback. That they will loose what little active players they have. Being that I haven’t seen a patch since the start of season 5 or even lag compensation being added in or actually balancing being done to the game. makes other player and myself not want to return to this game. Mid way through season five the season claimed to balance out the game and character, very little has been done.
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  9. #9
    To add on to my thought, Ubisoft went about everything the wrong way when it came to adding new characters and balancing. The original 12 character were balanced with each other. What disrupted the balance was all the new characters that were added that had more to the kit then the original 12 character. They had better openers, better flowing combos, and just overall were better. Instead of tweaking the original 12 character to match the new characters added, they nerfed and tweaked everything else in the game to accommodate the unbalance that was caused by the added 6 characters. Really the first year should have been building up the original 12 giving them more moves, different openers, and better ways To combo and release that along side the 6 character would probably have been a lot smoother then how they went about it. To keep players playing they should have used the first year to add in new maps, new game mode, new gear, address the major issues so by the time they released the 6 added character and upgraded original 12 they would have transitioned into a smooth better running game that the community might have enjoyed
    More. The way they have gone about this and keep going about this has hurt this game. They added buggy unbalanced characters to an already buggy game. Now the way I feel about this is it’s all to little to late.
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  10. #10
    It’s unbelievable.

    I’ve never, in any game I’ve ever played, seen such slow fixes... and on top of that, we’re left completely in the dark about what fixes are even “planned”.

    Ubisoft is like that guy at the bar who “always has a life changing plan” yet drives the same car his entire life, and lives with his parents while he “gets things straightened out.”

    Nothing on earth, literally nothing... takes this long to accomplish. Ppl literally earn college degrees faster than your team of devs changes some code around, and makes alterations.

    It’s honestly sickening.

    Plans..? Plans?!

    Yeaaaaah... ok.
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