1. Make it so my car isn't deleted when I go 100 steps away from it. It kind of makes travel a real slog.
1.2. On the note of slogging travel, I get far cry 2 flash backs on why even thinking of using a vehicle to travel is wrong.
2. If you're going to add a "Extended magazine" To weapons that don't can't even fit that IRL, you should probably be a little more consistent. I.E. add it to weapons like the 45-70 Govt Lever Action Winchester ingame, which actually holds 5 rounds btw and is horrifically underpowered in game considering the 45-70 round is considered a big game round/big predator deterrant.
3. New Game+? That'd be fun and neat and a cool first time addition to the Far Cry series (I haven't actually beaten any of the games past 3 so if that IS a thing, whoops im so sorry!!!!)
4. Change how the game loads things like random encounters and such when you're FOV looks away from an area, this is somewhat tied to cars being constantly deleted, But it really should happen much further away... Instead of turning back around and suddenly there is a road block there or civies getting beaten while your car is pixelated away in to the great electronic void
I'm roughly only 16 or 20 hours into this game, Loving it besides the small weird quality of life decisions and the load in weirdness, should post other (not crazy) suggestions here maybe? :3 Sorry if I triggered anyone.
Oh something i thought of last minute.... and Idk how to edit a post. Make those weird staffs with the cult's cross on it a melee item! I'd love nothing more than to turn that against them hah.
And armor piercing stuff isn't actually effective against enemies wearing armor. For some reason. Or the guys who take more than one shot from a 44 magnum, or 45-70.
Oh and let us wear John's silly airplane print trench coat heheh, and also give us back our Deputy uniform... There was literally no reason to change out of it/take it away since the cult shoots you on sight anyway!