https://www.youtube.com/watch?v=_4he4cqr6Q0
SO the famous YTubber, at 6:20 start face the valk WITH HIS GLADIATOR, but when he's near death, he spam zone forever....why i put THIS on Discussion? cuz i want that the DEVS watch this video and understand how unbalnce is the game, and the peolpe who was choices to TEST heroes before they come out, aren't good example.
watch better in the future UBI and try to LEARN from us
Uhm, I saw the most underpowered hero (Valk) going 3:0 on a Zerker, Warden, Lawbringer in the first fights. Seems like player skill > tier lists, eh?
Btw it was only ONE round the Glad won. And he used Zone 2 times in a row in the end. How OP IS THAT!? Are you serious? The Valk won every Duel vs higher tiered characters in that video. You are probably just too bad to win, S-tier heroes wont help with that as you can see in the vid...
Are you serious about that video? o_o
Sure, game have balance issues, but your specific example have nothing in common with this point.
First of all, there are not much Glad could do, cause all fents did not work and Valky parry/guard almos everything. And second, in fourth round Valky spam Spear Sweep (if I correct with move name) same as Glad spam zone, and...so what?
Boy did you pick the wrong video to showcase tier class imbalance. This video clearly shows that skill beats out hero tier lists. That Valk player was fantastic with her. Seems like you completely ignored what the video was showing you and just wanted to rag on Spliced for some personal reasons.
it also showed that valk must land 5-8 successful hits to kill somebody. many of those lights with heavy punishers if parried.
some of the first opponents were not very good. getting GBed while dodging in front of her..
it also showed valk taking high risk all fights being the aggressor.
i am very impressed with her deflects. i can understand the LB shove/top light. but the other cases. wow. very much impressed!
whiffing those GBs means eating 2 heavies normally. glad was not so good?
so totally off topic, im really impressed with this performance.
Correct, even if i dodge it I'll still eat the second hit unless my guard was already on my right before i dodged. Fights can be won against heavies by only using this move.Originally Posted by SpaceJim12 Go to original post
Very very cheap, glad didnt need one more unblockable.
Not true. You can dodge the bash and not only block but even parry the followup-hit of a Glad.Originally Posted by Hormly Go to original post
Glad Zone: 600ms for the Bash, 600ms for the Hit
Now we look at side dodge recoveries (because that is the counter): most side dodge recoveries are between 500 and 700ms (Conq @800ms). So, you dodge the Bash and you have, depending on your Character, 700 - 300 (200 for Conq)ms left. Blocking is definitely possible, and parrying for alot of Characters, too.