Just a brief basic video showing how to add textures to Generic Shapes.On PC select View - Object Preferences and on selecting / highlighting a Generic Shape you should then see options to Texture the shape from a drop down menu.With XB1 hover over a shape and press (X) on PS4 hover over a shape and press (Square) that give you Object OptionsYou should then see options for Custom properties, select this to then be able to scroll left / right and apply textures to shapes.
There are 3 different types (visually)
They can be found in Gameplay - Climbing and Navigation - Ziplines.
Zipline Anchor Extra Small
Zipline Anchor Small
Zipline Anchor Long
You select these and start with one end, place it where you want the zipline to start and then stretch it to length, the zipline must be on an angle it can't be flat so if it does not validate correctly 1st check you have enough height / angle for it to work then look at any obstructions in the way - is it set too low or too high for players to use, anything blocking the line.
To alter the Tension on the line for PC go to View - Object Preferences then select the zipline and you can move the slider to make the line tight or slack.
On Consoles hover the cursor over the zipline and press (X) on XB1 or (Square) On PS4 you can then Select Zipline Parameters and edit the line from tight to slack.
Tip - Puhing forward while on a zipline makes you go faster, pulling back while on a zipline will slow you down .
When making your map if you don't want players to die if they fall from a zipline at height you can select No fall Damage from Modifiers or you can place some water underneath for them to fall into, just make sure they can get back out of the water.
Hope this helps some people.
(You can't do ziplines straight up and down they have to be on an angle)
Also note that weapons, armor, health and most ammo placed in the map respawns every 5 seconds as default, you can change that by hovering over the item and pressing X for XB1 or Square for PS4 which will give you options to alter the respawn time.
A basic Explanation of how Loadouts work on console with Far Cry 5's Arcade - also Homeopathics description below.
The Furious - Increases melee attack damage for a limited time.
The Fast - Increases your speed for a limited time.
Ultimate Hunter - Automatically tag all animals and enemies in your sight and make the predator flee.
Ultimate Survivor - Reduce considerably the damage you take.