Originally Posted by
grasller
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I agree that there is nothing else to play in mystic decks except Cartman, Stan, Wendy, Ninjew, Bebe, Butters (assasin which has 10 dmg/hp less than common assasins, but with his deathrattle he cost you 1 energy), Purify and Regeneration. But isnt it enough for solid deck? Other themes has also quite a lot unplayeble cards at the friendly fights (unless you and your opponent playing randomized decks). You have level 4 purify against poison, which actually cost 1 energy less. With level 3 regeneration you get only 120 dmg in 10 seconds from poison (which has restricted area in compare to regen), not a big deal. Also if you are experienced mystic player you probably know how easy to play around poison with proper positioning.
Poison (lvl 4) is 22 x 10 = 220 damage.
Mystic Assassins pale in comparison to ANY other assassin. Hey buddy, I actually play adventure/mystic, but use Adv/Scifi in friendly battles. Mystics primary leverage is longevity, at low-levels, Mystic loses it's only leverage. Purify has incredibly small radius and Wendy is too weak at low levels. Who is she going to support if no one can tank? Butters is crap, you should know this if you're a decent player. Poison has a massive radius, Don't give me this "proper positioning" nonsense. If you're gonna use the 'sarcasm' approach against me, at least get your information correct. Do you know why mystic can tank? Because of the scaleability of Zen Cartman, Friar, and regeneration. At low levels, and huge nerfs, Mystic cannot compete with other themes. You can still win more often than not with mystic, but in general.. Mystic has the shorter end of the stick in nearly every aspect.. Except tankiness.. Oh wait.. They can't tank with the level presets.. So they have nothing.
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