1. #11
    Originally Posted by grasller Go to original post
    I agree that there is nothing else to play in mystic decks except Cartman, Stan, Wendy, Ninjew, Bebe, Butters (assasin which has 10 dmg/hp less than common assasins, but with his deathrattle he cost you 1 energy), Purify and Regeneration. But isnt it enough for solid deck? Other themes has also quite a lot unplayeble cards at the friendly fights (unless you and your opponent playing randomized decks). You have level 4 purify against poison, which actually cost 1 energy less. With level 3 regeneration you get only 120 dmg in 10 seconds from poison (which has restricted area in compare to regen), not a big deal. Also if you are experienced mystic player you probably know how easy to play around poison with proper positioning.
    Poison (lvl 4) is 22 x 10 = 220 damage.
    Mystic Assassins pale in comparison to ANY other assassin. Hey buddy, I actually play adventure/mystic, but use Adv/Scifi in friendly battles. Mystics primary leverage is longevity, at low-levels, Mystic loses it's only leverage. Purify has incredibly small radius and Wendy is too weak at low levels. Who is she going to support if no one can tank? Butters is crap, you should know this if you're a decent player. Poison has a massive radius, Don't give me this "proper positioning" nonsense. If you're gonna use the 'sarcasm' approach against me, at least get your information correct. Do you know why mystic can tank? Because of the scaleability of Zen Cartman, Friar, and regeneration. At low levels, and huge nerfs, Mystic cannot compete with other themes. You can still win more often than not with mystic, but in general.. Mystic has the shorter end of the stick in nearly every aspect.. Except tankiness.. Oh wait.. They can't tank with the level presets.. So they have nothing.
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  2. #12
    Do you want to test my supposition? My win ratio against anyone using the oh so "solid mystic" in friendly fights is 100%. This is coming from at least 70 friendly fights.
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  3. #13
    Originally Posted by pdinh26 Go to original post
    Poison (lvl 4) is 22 x 10 = 220 damage.
    Mystic Assassins pale in comparison to ANY other assassin. Hey buddy, I actually play adventure/mystic, but use Adv/Scifi in friendly battles. Mystics primary leverage is longevity, at low-levels, Mystic loses it's only leverage. Purify has incredibly small radius and Wendy is too weak at low levels. Who is she going to support if no one can tank? Butters is crap, you should know this if you're a decent player. Poison has a massive radius, Don't give me this "proper positioning" nonsense. If you're gonna use the 'sarcasm' approach against me, at least get your information correct. Do you know why mystic can tank? Because of the scaleability of Zen Cartman, Friar, and regeneration. At low levels, and huge nerfs, Mystic cannot compete with other themes. You can still win more often than not with mystic, but in general.. Mystic has the shorter end of the stick in nearly every aspect.. Except tankiness.. Oh wait.. They can't tank with the level presets.. So they have nothing.
    Keep your silver rank 45 talks for someone else.
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  4. #14
    Originally Posted by grasller Go to original post
    Keep your silver rank 45 talks for someone else.
    Legendary is actually ultra easy to get into if you use at least some of your brain. You set out provocations then dodged every sentence that rebukes your nonsense. Whatever.. go full ****** somewhere else. Done talking to you.
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  5. #15

    Mystic really does pale in comparison to other themes

    Originally Posted by grasller Go to original post
    I agree that there is nothing else to play in mystic decks except Cartman, Stan, Wendy, Ninjew, Bebe, Butters (assasin which has 10 dmg/hp less than common assasins, but with his deathrattle he cost you 1 energy), Purify and Regeneration. But isnt it enough for solid deck? Other themes has also quite a lot unplayeble cards at the friendly fights (unless you and your opponent playing randomized decks). You have level 4 purify against poison, which actually cost 1 energy less. With level 3 regeneration you get only 120 dmg in 10 seconds from poison (which has restricted area in compare to regen), not a big deal. Also if you are experienced mystic player you probably know how easy to play around poison with proper positioning.
    Mystic really is not that great in friendly fights and the range of purify is quite minuscule.
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  6. #16
    When is effort going to be put into blocking the cheaters? 2 blatant cheaters I've faced recently are Petran 37 and ConsultingDetectiveSherlock. Pure energy spammers. Won't spend a penny on this game until the cheaters don't exist any more...
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  7. #17
    Originally Posted by pdinh26 Go to original post
    Legendary is actually ultra easy to get into if you use at least some of your brain. You set out provocations then dodged every sentence that rebukes your nonsense. Whatever.. go full ****** somewhere else. Done talking to you.
    Where did I said that it is hard? Try to play against rank 500-1000, then tell me how easy it was, because you would met rank 1-500 players every third match.

    LVL4 poison - 22 dmg/sec (restricted area);
    LVL3 regeneration - 18 dmg/sec (heals all board);
    4 dmg/sec difference which is 40 dmg in 10 seconds.

    40 DAMAGE DIFFERENCE IT OUTDAMAGE EVERYTIHNG NERF POISON IMMEDIATELY SO OP OMG.

    I doubt that someone would talk to you after your words. Git gud.
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  8. #18
    edomingox's Avatar Member
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    Oct 2005
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    I played the team fights a couple times. won't play it again with the level limits. To me, it's pointless to play against people with a deck that is not actually yours. I recommend letting use our actual decks. That would make it more fun and more effectual. Because if our deck fails against an almost equal deck, we can substitute cards to try again to see how it goes a second time.

    And maybe add a way to challenge team mates by sending a note to meet at a certain time.
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