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  1. #1

    You never nerfed Centurion...

    It doesn't matter what you say you never nerfed it.
    If you have a character that still can take 3/4 of your life with ONE UNAVOIDABLE combo that means you never nerfed it or that you JUST DID IT WRONG.

    If Centurion gets you with his heavy, unblockable (and completely untimed - so no easily parriable) side attack, he can uppercut you to the floor and jump, that is 26, 31, and 36 damage (and that without any feat active), 93!!!!!! UNAVOIDABLE DAMAGE - 3/4 of the life of a WARLORD, UNAVOIDABLE when it comes from a parry or a GB.

    What the **** where you doing when pretending to nerf him?
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  2. #2
    UbiJurassic's Avatar Community Manager
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    Centurion definitely does still pack quite a punch assuming he can get a wallsplat. However, I think you'll find that the current community sentiment around Centurion is that he actually is need of a buff. At this time, there's no details to share regarding such a buff, but we have been getting that feedback along to the team for their consideration.

    If you are having issues fighting Centurion, the most effective way to deal with him would be to learn how the hero works by playing them for a bit. By playing them, you'll be able to identify certain exit points during his combos or room for counter-play that you may have not noticed by simply playing against them.
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  3. #3
    Originally Posted by UbiJurassic Go to original post

    If you are having issues fighting Centurion, the most effective way to deal with him would be to learn how the hero works by playing them for a bit.
    Question:
    How are you going to deal with him, when he is stunlocking you and removing 3/4th of your health while you cannot do ANYTHING to counter him? Just how are we supposed to deal with him, when we can't control our characters while he is murdering us? Please enlighten us.
    You can't fight when you don't have control of your character because you are being staggered and stunned constantly. That's the whole point.
    Oh, and if that is not all, when you are FINALLY on your feet again, with most of your health gone, you have ZERO stamina because that was drained during this ********.

    The Centurion needs to be NERFED! Heavily!
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  4. #4
    UbiJurassic's Avatar Community Manager
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    Originally Posted by Danish_Crusader Go to original post
    Question:
    How are you going to deal with him, when he is stunlocking you and removing 3/4th of your health while you cannot do ANYTHING to counter him? Just how are we supposed to deal with him, when we can't control our characters while he is murdering us? Please enlighten us.
    You can't fight when you don't have control of your character because you are being staggered and stunned constantly. That's the whole point.
    Oh, and if that is not all, when you are FINALLY on your feet again, with most of your health gone, you have ZERO stamina because that was drained during this ********.

    The Centurion needs to be NERFED! Heavily!
    Allow me to set up a sample situation that I've frequently seen Centurions use to get their complete combo. The combo generally goes from unblockable heavy into the fully charged jab, and then the plunging stab. The key here to this combo is him landing his unblockable heavy. Throwing this from neutral is very risky and easily parried or dodged. Usually, Centurion players will instead opt for a way to safely setup this move by guardbreaking and wallsplating. So now that we know the progression of the combo, you know you should expect:

    A.) Him to setup the combo by guardbreaking from neutral, soft feinting a heavy into a guardbreak or using his Quick Throw (which can only be performed after a successful light attack)
    B.) Him to be looking to get you next to a wall in an attempt to wallsplat you to guarantee the unblockable heavy
    C.) Him to throw the unblockable heavy from neutral and hope you don't parry it.

    So in order for Centurion to get his full combo, you would have had to have missed the exit points to the combo or put yourself into a position that allowed him to. Like I said, it's difficult to tell where those exit points are or what surroundings put you at the most risk. That's why I suggest using him in Practice mode. This will allow you to learn how him combos work and what he needs to land to guarantee that high damage you are talking about.
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  5. #5
    I genuinely think that cent is the most discussedbhero in the board. Even more than shaman. The thing is (as ubijurassic said, because centurion was in depth discussed in numerous threads indepth) the key to cent is to know how the combo and setups work. Aure he takes a lot of damage. But only if you let him. His combo strings altho theyg may be strong, have some key points in them that can be his achiles heel... look out for those and you can turn the table
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  6. #6
    Originally Posted by Gemoroda Go to original post
    I genuinely think that cent is the most discussedbhero in the board. Even more than shaman. The thing is (as ubijurassic said, because centurion was in depth discussed in numerous threads indepth) the key to cent is to know how the combo and setups work. Aure he takes a lot of damage. But only if you let him. His combo strings altho theyg may be strong, have some key points in them that can be his achiles heel... look out for those and you can turn the table
    I'm still working on that. Practicing as him has helped. But I still don't know how to use him properly.
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  7. #7
    I havent played in like 3 4 months and dont remember exactly. But cent has a long combo that can be split into 2 other shorter combos. Try not to abuse the long combo or the charged atracks, because theyre easy to read and punish. I found that cent best works when you go for the low dmg but the safe ones.
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  8. #8
    Originally Posted by UbiJurassic Go to original post
    Allow me to set up a sample situation that I've frequently seen Centurions use to get their complete combo. The combo generally goes from unblockable heavy into the fully charged jab, and then the plunging stab. The key here to this combo is him landing his unblockable heavy. Throwing this from neutral is very risky and easily parried or dodged. Usually, Centurion players will instead opt for a way to safely setup this move by guardbreaking and wallsplating. So now that we know the progression of the combo, you know you should expect:

    A.) Him to setup the combo by guardbreaking from neutral, soft feinting a heavy into a guardbreak or using his Quick Throw (which can only be performed after a successful light attack)
    B.) Him to be looking to get you next to a wall in an attempt to wallsplat you to guarantee the unblockable heavy
    C.) Him to throw the unblockable heavy from neutral and hope you don't parry it.

    So in order for Centurion to get his full combo, you would have had to have missed the exit points to the combo or put yourself into a position that allowed him to. Like I said, it's difficult to tell where those exit points are or what surroundings put you at the most risk. That's why I suggest using him in Practice mode. This will allow you to learn how him combos work and what he needs to land to guarantee that high damage you are talking about.
    You're talking like he is as slow as a lizard in winter. But once that combo starts, there is very little you can do about it:
    https://gameclipscontent-d2005.xboxl...3e3699388aede3

    As you can see in the video, if you get parried near a wall, you're dead. If you try to backdodge his kick, he hits you anyway.
    And if you look closely, you can see that the only time in the fight I had any chance to counter him, was a less than half a second window where if you missjudge(Which is easy to do since you are coming out from a stun), the combo just starts all over again.
    So in that whole fight, I had less than half a second to counter him. And yet, you claim that this character needs to be buffed? What do you think would have happened if I had countered him? He would just have gotten another parry off and then BAM, I'd be dead anyway.
    You claim he needs to be buffed, I claim ********.
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  9. #9
    I sorta see what you mean by stunlocking, but what I see from your vid was just bad timing (it's not that cent had you stun locked and you couldn't do a thing, it's just that you've played the wrong move at the wrong time and he just took advantage to Max punish for it) the second kick he didn't even go for the confirmed light but a fairly risky heavy, which is very easy to parry on PC( I know u're on Xbox but from the vid you can't really say there was lag or that it was too fast). And I guess you just assumed that anything after the kick was guaranteed, like the charged jab, which is quite easy of a Dodge but I guess we all screw up sometimes under pressure. Like Ubijurassic said, play the hero if you have problems with him. Know your enemy, eh? You'll come to find that he isn't a free win after awhile
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  10. #10
    Centurion doesn't need a nerf or buff: He needs a full rework.

    His current playstyle is 100% reliant on one, single combo. If the Centurion can get his big cutscene move off on you, then you're in trouble. If he can't? You can kill him far too easily. Every single fight with Centurion goes one of two ways: Either he gets you into the combo, destroys your stamina, blinds you and then forces you into an unstoppable, unavoidable, incredibly frustrating combo that will take away most of your health and leave you out of stamina. Or, you'll stop him from getting the combo off and tear him to bits.

    Centurion sucks to fight against. I hate fighting him. He's not overpowered, but he's frustrating as hell, annoying and uninspiring. He's a one-trick-pony whose only trick is to piss everybody off.

    He needs to be remade from the ground up: Get rid of his wombo combo b.s. Give him some proper health, some proper variety, let him actually be a fun, creative and interesting character to both play as and against. I hate Centurion right now. I refuse to play him and I groan every time I meet one on the battlefield. he isn't fun for anybody outside masochists and trolls.
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