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  1. #21
    Well I rang the support team and told them the problem with the error redhorn and they said it definitely sounds like an issue with the game and not people's Internet connection so they told me that they are going to pass on this information to the development team and they're going to investigate. So hopefully they are already looking into fixing it. so fingers crossed guys!
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  2. #22
    Well this sucks. My first map is a racing map through the mountains. I will be hella pissed if it cannot be published because its not flat.
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  3. #23
    FR_Player-One's Avatar Member
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    Guess who else got the same problem...

    FFS Ubisoft ... *facepalm*
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  4. #24

    Yee boi

    Spend so many hour on this map and I can't upload it

    GG ez

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  5. #25
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  6. #26
    Yep, same problem. No clue how to fox it. Flatten all four sizes of the map, remove all the trees on the edges - and nothing.
    Need a patch asap.
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  7. #27

    Figured out for myself.

    Originally Posted by Soos69 Go to original post
    Okay, so I've ran some tests to source the problem and here are the results. Each time, I changed something with a simple map to locate where the issues may be coming from.

    TDM Map with 15 pre-furnished buildings (Equaling about 30% object memory), a ring of pine trees around the outside, raised mountains around the edges of the map, a large scribble of painted dirt, and 20 or so spawn points (all made to emulate the statistics of my cowboy map): Error Redhorn 80000B

    Same map, removed 7 buildings: Error Redhorn 80000B

    Re-added those 7 buildings, erased all trees: Error Redhorn 80000B

    Previous treeless map, with 7 buildings removed again: Error Redhorn 80000B

    Previous treeless and half-buildings map with terrain entirely flattened: MAP UPLOADED - CONFIRMED TERRAIN MAY BE THE PROBLEM

    Re-added all trees and buildings, flattened all terrain: MAP UPLOADED

    Used the Raise/Lower tool to raise all trees, buildings, and spawn points up atop a 90 degree plateu: MAP UPLOADED

    Restored flat shape, used noise tool to create a rough terrain surrounding the edges of the map: Error Redhorn 80000B

    Restored flat shape, added 3 simple hills to the terrain: Error Redhorn 80000B

    Used smooth tool intensely on all 3 hills to produce rounded shapes: Error Redhorn 80000B

    in conclusion, this error has something to do with the terrain complexity of the map. If a map is rough or contains minor differences in elevation, it's not likely to be uploaded. However, a map with near-90 degree angle terrain can still make it through the system fine. So for now, I guess do what you can do with flat maps and we can wait on some kind of patch.


    So, after reading this I went through my maps. Same problem as everyone else, couldn’t publish them. However, after reading your comment I began to wonder if it was the terrain. I discovered that I could use every single terrain tool EXCEPT noise and it would publish. Every map that I used noise on to make mountains wouldn’t publish. After painstakingly going back and recreating the map using bump instead of noise it would publish! So I can finally publish my map now.
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  8. #28

    FC5 Publish Maps

    Hello!

    I made a map wanted to publish but I couldn't, so I tried figuring it out and it (thanksfully) worked see steps below:

    1) Open your ports in your router or firewall (Below are the ports that needs to be open in your router.)
    TCP: 443
    UDP: 9000, 9103, 12000, 11110, 11115
    1) In Windows Firewall open "Allowed Programs" and allow "ArcadeEditor64.exe" in the firewall. (Inside the FarCry5 bin folder)
    "A-Z:\Program Files (x86)\Steam\steamapps\common\FarCry5\bin\ArcadeEdi tor64.exe" (Repeat step 1 for "FarCry5.exe" if the program is not listed there.)

    3) Press windows logo on your keyboard and type in "wf.msc" then hit enter or Click on windows logo and search for "Windows Firewall Advanced Security" go to
    Click on "Outbound Rules" and right-click on it and left-click on "New Rule" or hit "New Rule..." in the action panel to the right.
    Now hit Next browse your "ArcadeEditor64.exe" next and now important part is that you
    "Allow the connection" hit next and call the rule "Far Cry Arcade Editor" (Name doesn't matter but for later it is easier to find.) next click on "Complete"

    Now you have added an outbound firewall rule that allows you to publish/upload your fantastic map to the ubisoft servers.

    For more information see this topic from Ubisoft:
    https://support.ubi.com/en-gb/faqs/0...fallback=en_GB

    I hope that its working for you the best of luck!
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  9. #29
    Perhaps it is blocked by the firewall... http://steamcommunity.com/app/552520...9163397190883/
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  10. #30
    So, after reading this I went through my maps. Same problem as everyone else, couldn’t publish them. However, after reading your comment I began to wonder if it was the terrain. I discovered that I could use every single terrain tool EXCEPT noise and it would publish. Every map that I used noise on to make mountains wouldn’t publish. After painstakingly going back and recreating the map using bump instead of noise it would publish! So I can finally publish my map now.
    I just tried the same thing and did not have the same results. I used bump to generate rough terrain and it still came up with the error.
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