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  1. #1

    Immersion scenarios - Gameplay features suggestions

    One major option in For Honor is the act of being baddass
    the emoes before and after a duel , the way you earned your victory tour strategy

    We should add to that note ,
    I love the maps with accesible structures such as the grapling hook lines , and huge crossbow or opening bridges
    overall the option of using your enviorment as part of the game is incredible itself the geyser?? WOW
    more of this could be overwhelming in a good way ,
    how about an earthquake mid canyon? Rocks rolling towards us or falling from the sky , or ground that's starting to crack and aventually changes , shifts from side to side
    how about a waterfall in the middle of the map? you can't see the other side until you go through , the closer you're to it , the greater the risk of a surprise attack
    also the badass scenario of walking through it!!!
    maybe a volcano eruption? keeping away from the lava flow , which maybe even affects the levels size
    Jungles with wildlife?
    being aware of wolves?
    suiddenly both you and your opponent need to fight back to back if you want to survive before you continure the fight
    or a wave of rhinos coming towards you that suddenly sepperates you from your opponent and you lose sight until the wave passes through
    Maybe we can dive into mythological concepts and have a certain mode which inculdes DRAGONS or other creatures for the fantasy vibe - it's kinda the setting
    OMG OMG How about a map in which it's total darkness (or just very darkened) and raining!!! and only when there's a thunder , it lights up , for you to see your opponent's location and actions
    maybe a maze as a playground? maybe it's a living maze that shifts?

    Everyone will also be very happy to have more characters developed , how about one that's using a whip? or scythe!
    maybe add a pet system in which you can tame a beast of your choice after a certain level? based on a faction?
    maybe have a character who's a beast master??
    we also need a bare-handed - maybe he's a dancer in his style?


    How about weapon's ornament for custiomization?

    There are so many possibilities along this new fighting mechanics
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  2. #2
    Originally Posted by Zoasoler Go to original post
    One major option in For Honor is the act of being baddass
    the emoes before and after a duel , the way you earned your victory tour strategy

    We should add to that note ,
    I love the maps with accesible structures such as the grapling hook lines , and huge crossbow or opening bridges
    overall the option of using your enviorment as part of the game is incredible itself the geyser?? WOW
    more of this could be overwhelming in a good way ,
    how about an earthquake mid canyon? Rocks rolling towards us or falling from the sky , or ground that's starting to crack and aventually changes , shifts from side to side
    how about a waterfall in the middle of the map? you can't see the other side until you go through , the closer you're to it , the greater the risk of a surprise attack
    also the badass scenario of walking through it!!!
    maybe a volcano eruption? keeping away from the lava flow , which maybe even affects the levels size
    Jungles with wildlife?
    being aware of wolves?
    suiddenly both you and your opponent need to fight back to back if you want to survive before you continure the fight
    or a wave of rhinos coming towards you that suddenly sepperates you from your opponent and you lose sight until the wave passes through
    Maybe we can dive into mythological concepts and have a certain mode which inculdes DRAGONS or other creatures for the fantasy vibe - it's kinda the setting
    OMG OMG How about a map in which it's total darkness (or just very darkened) and raining!!! and only when there's a thunder , it lights up , for you to see your opponent's location and actions
    maybe a maze as a playground? maybe it's a living maze that shifts?

    Everyone will also be very happy to have more characters developed , how about one that's using a whip? or scythe!
    maybe add a pet system in which you can tame a beast of your choice after a certain level? based on a faction?
    maybe have a character who's a beast master??
    we also need a bare-handed - maybe he's a dancer in his style?


    How about weapon's ornament for custiomization?

    There are so many possibilities along this new fighting mechanics
    DI think it's best to fix the current state of the game before even thinking of newer content. I can't agree with more environmental traps, there are enough of them already, you get guard broken near a wall and you're screwed. We already have plenty of holes and bridges you can throw people off from.
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  3. #3
    I didn't mean to add traps along with the current ones (although a possibility)
    but make maps with different types of traps for the immersion
    so players can experience different types of obstacles and challenges , and maybe someone is better at dodging and using this trap than the other
    that way , everyone can have his unique specialty of playstyle
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