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  1. #1

    Weird things noticed playing valkyrie. Can't tell If bugs or not?

    I've been really trying to get good with valky
    rie. Despite her obvious unbalance of downsides to benefits ratio, she's kind of a fun hero. I've gotten her to rep 7 now, and there are a few things that definitely dont seem like they should be happening, yet I can't actually tell if they're supposed to be that way.

    FIRST- When an enemy is up against a wall or obstacle, using the heavy to shield crush soft feint does nothing, no matter how close you are to them, and even when they remain perfectly still. This is rediculous, because all a turtle has to do is stay against a wall to avoid the shield crush(which is pretty much her only/best turtle opener), AND because of the aweful recovery time on all of valk's missed attacks, they can get a free, garaunteed guard break punish from it, without performing the necessary Dodge.

    SECOND- some characters, with specific attacks, CAN hit Valkyrie out of her shield tackle all guard if the attack connects with the shield before the opponents body. No, I am not talking about unblockable attacks. So far I've had this happen very rarely, but the most memorable one was orochi's forward dashing spin top heavy. When it happened my shield tackle was interrupted and I took damage for the attack, then i got stuck in the recovery frames, and had by guard broken.

    LASTLY- I'm not as sure about this one, but I could swear I thought valkyrie got a garaunteed light attack after landing a successful shield crush. If that is how it's supposed to be, then that no longer happens, it constantly gets blocked or parried(always does against skilled players.)
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  2. #2
    Not sure if the last one is a bug or not the other two, however, i can all confirm. Shield Crush against an enemy, back to the wall, will result in the shield stopping midway to the chest thus not connecting with the body leaving you open for a free hit.

    The Shield Tackle one might be related to the up-block inconsistency where your opponent may or may not succeed in his attack and hit you for full damage. Not talking about unblockables but regular heavy (and light?) attacks.

    Originally Posted by kldge101 Go to original post
    the most memorable one was orochi's forward dashing spin top heavy.
    Just lost a tournament because of that exact situation. My opponent was just as supprised as i was annoyed that his hit connected.
    It's still fun to see a Valkyrie make it to the tournament finals.

    I love my Valkyrie like one loves a stupid dog but unlike the dog you can do something about her, Ubi.
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