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Member
I hope you're kidding:
1- No message of low connection, bad connection, connection issue, or free pizza ticket
2- at 2:51 two cards drop at same time, like a millisecond move, or bot spawn (pc emulator)
3- at 2:38 Dougie hits the player taking no damage. Latency is a delay btw received and sent data. this guy's energy doesn't drop like that parameters was freeze at max!!!
Damn, We arent playing an FPS. Is just a cards cartoon game!!
4- Clyde after spray poison doesnt attack Dougie or other spawned cards and goes straight to the player like Mimsy
5- 2:31 Dogpoo hits and makes damage to clyde, which regenerates immediately
6- 2:24 Mephesto hits rats and they regenerate hp immediately
7- the energy didnt drop quickly, but regularly as if lv5 storm rats lv5 clyde and lv4 lighting storm attack simultaneously
8- the zap damage is the same of a regular play
9- No lag with the emoji
Did we watch the same video?
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Banned
I am almost sure that some of the guys posting here, saying that there are no cheaters, are trolls paid by Ubisoft, so that the forums are not flooded with the truth and they make the others seem like crybabies !
People that complain post walls of text with serious concerns, while those dudes and Ubisoft forum members just say : " Nope! No cheaters at all ! Do not know what you are talking about!"
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Junior Member
I love how the devs want players to record and report.
Ya guys pay for a game that we arent going to actively prevent cheating in.
It seems easy to program an energy counter. And of course when the game loads it could easily varify he integrity of the games files. No instead we are going to harass you with 30 doller card packs and then not fix balance issues and charge you withe the task of policing the game too.
I understand that maybe the team behind the game is small and lacks the resources to maybe police the game on thier own. But maybe you could reward the players who successfully catch cheaters.