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Junior Member
Several card and in-game bugs
List of card bugs:
Space warrior token: after killing characters with his charge he continues to walk to their body until it disappears. Can be game changing in a crucial moment
Dwarf king clyde: Does his warcry but instead of charging he continues walking. Next card he comes up against gets the full force of his warcry with his normal attack
Mind control: not sure if this was intended but if you mind control a cartmen the opponent can bring out another Cartmen on the battlefield giving him two Cartmens after the mind control wears off. Might effect all cards ive only seen it used with Cartmen.
Regeneration: this one is less of a bug and more of a complaint. The healing is ridiculous. It needs to cost more or heal a little less. I played the game unreleased and mystical cards have always been way out of balance. Please work to balance this out better.
Zen cartmen: I believe he should cost four or he should gain his ability quite as fast but i understand why. But this is about using someone like hook hand Clyde or outlaw tweek while effected by Cartmens special. I've tried purposely putting them down in his field of effect so they would attack him to destroy him but it doesn't work. It should hit him.
In game bugs:
Behind the player: a bug where they can keep certain cards stuck behind the player. Ex. Mecha timmy being able to constantly mind control. Not sure if this was intended but it is rather cheap if you ask me.
List will update when i recall the others I have found
P.s- I get that everyone complains about energy hacks but its a real problem and needs to be dealt with better. If you can fix these problems (cheating being the most important) Ill change my star rating.