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  1. #11
    I'm cool with the rate they drop at. It's just I get the same exact pieces of gear. They need to just make it so if you've ever gathered a piece of gear, you have that cosmetic locked. That way we can delete all the gear we don't need instead of holding it so we can transform another piece of gear
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  2. #12
    I noticed this especially badly during the Test Your Metal event.

    I made it a personal goal to unlock a full set of the limited time gear for each character I had unlocked at the time - didn't care if it was basic or legendary teir, as long as I had at least one of each. And every single time, I ran into the same issue: I'd get about 4-5 of the 6 peices I needed, and spend literal hours waiting for the final piece to drop. For Kensei it was the sword handle, for Warden it was the blade, for Shinobi it was the chest piece... And so on and so fourth.

    Right up until the point it finally did drop, and then I'd get it again constantly! It's like the game randomly selected one bit of gear and said "This one will have a 10% drop rate, the rest will be 60% drop rate, have fun!!!!" at complete random.

    I eventually did manage to equip all my heroes just before the event ended (didn't have Centurion, Gladiator or Shaman unlocked at the time, but I don't really enjoy playing any of those classes so I'm not fussed.) but good lord it took me forever to find some of those pieces! I must have burned through enough salvage crates to build a castle!
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  3. #13
    Jarl.Felix's Avatar Banned
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    Originally Posted by UbiJurassic Go to original post
    Thanks for voicing your feedback on the looting system everyone. While I can't guarantee that we'll be looking into readjusting it, I'd be more than happy to send your concerns along to the team for their consideration as we move forward.
    Somehow, I'm starting to hate so much this robo-****-posting. Every thread has no ****ing real answers.. too bad.
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  4. #14
    Originally Posted by Jarl.Felix Go to original post
    Somehow, I'm starting to hate so much this robo-****-posting. Every thread has no ****ing real answers.. too bad.
    What else do u want him to do? Dude is a moderator, not a dev, not someone who makes calls.

    Hes here to relay information from us to the devs, and to moderate the community.
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  5. #15
    bob333e's Avatar Senior Member
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    Originally Posted by Jarl.Felix Go to original post
    Somehow, I'm starting to hate so much this robo-****-posting. Every thread has no ****ing real answers.. too bad.
    The Community Representatives represent Ubisoft's official word for the most part so you can't expect him to reply with "yea man what can I do dawg, das how dis shyet is mayn, 'tis ugly I know but idk I guess they did it like that for the lolz, lol I hate ubi too"

    Secondly, dude has no relation whatsoever with what the dev team ultimately decides; let's not blame the Community Reps if the dev team isn't sharing information yet.
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  6. #16
    Jarl.Felix's Avatar Banned
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    No, their job now is to MIMIC an interaction with the playerbase. This kind of copy-paste responses are better not even typed anymore Enough is enough. Same style all over again and again. It's either you come up with some proper answers/informations/news or not at all.
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  7. #17
    What's the point of having a community representative if they're not allowed to actually tell us anything?

    Don't get me wrong; I appreciate the whole "don't worry, guys, we're not ignoring you!" Assurance here and there, but it seems like that's all we ever get!
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  8. #18
    ChampionRuby50g's Avatar Senior Member
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    The thing I feel we are missing, is that we don’t ever hear anything back about our ideas. I do believe the mods send them to the dev team, but we never hear what the dev team thinks of the ideas, or in this case, we won’t hear if the dev team decide that they won’t be changing the loot system. The only way we ever get that information is through questions asked on the Warriors den stream, and even then the devs pick and choose what to answer. So a lot of the time we are still left in the dark, which comes down to transparency issues between us, the community, and the developer team. The moderators, such as UbiJurassic, try to bridge that gap between us, and often actually don’t know any more than we do because of this one simple reason. They aren’t apart of the For Honor dev team. I also think (I may be wrong as I basically only frequent the FH forum) that the mods have to manage a few different Ubisoft Forums.

    What I’m trying to say though, is that while they convey our messages over, perhaps they never even receive an answer from the dev team on them. More of a mere acknowledgment that they are now aware this is how we feel, and that’s it. That is on the dev team, not the mods and to have a go at the mods is unfair and uncalled for. The mods do not ignore us, and they care about the game and future of it just as much as we do. It’s the developer team that is sorely lacking, IMO.
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  9. #19
    EvoX.'s Avatar Senior Member
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    Originally Posted by ChampionRuby50g Go to original post
    The mods do not ignore us, and they care about the game and future of it just as much as we do. It’s the developer team that is sorely lacking, IMO.
    Or they could be just as disinterested as the dev team. Wouldn't be surprised with how robotic, textbook and corporate their replies are. Not saying they should act like a random toxic player, they represent a multi-million company after all, but this bureaucracy is unnecessary, especially since what binds us all here is a game. If they started talking a bit like actual players rather than automated messengers, they'd be more convincing. The basically zero inside info also doesn't help.

    And anyway, when was the last time someone proposed an idea on the forum, a CM said they'd forward it to the devs and it actually got implemented? Not trying to hate on them, just genuinely curious, I've only been here since the end of Season 4.
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  10. #20
    While I do disagree with you guys, I feel like we are getting away from what this topic was about.

    How would you guys suggest the devs change this loot problem? Do you think there should be an equal chance of looting any piece of gear?

    I rely want a transmog system. I'm holding on to a bunch of pieces of gear just in case I want to use it's visuals even though it has crappy stats. But I'm also stockpiling the ugly gear that has great stats for later.
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