Meh, there's tons of weapons and customization in this game, but a bipod might be interesting...just not so sure how useful it would be, and if it is actually worth the effort to create something that will hardly make a difference to the gameplay and the weapons accuracy.
That said, I know it will surely heighten the immersion of this game...if done right.
Just to be clear...I'm definitely not against adding in more weaponry, it's just I'd rather them focus more of their energy and time on creating more things to do in the "wildlands".
at least some more optics for the lmgsOriginally Posted by MichaelS1211 Go to original post
Vehicles that behave like vehicles, not space hoppers on a trampoline.
AI teammates that follow simple orders, actually use thermal vision (fallen ghosts dlc cloaked enemies can't be sync'd) and ai enemies that don't magically know where the player is after being aggro'd from something or someone else in the opposite direction. The open beta had better team ai, if they had been as inept as they are in the live version I'd not have bought the game.
Patches that are actual patches not 15gigs worth of pvp content with minimal base game tweaks or fixes. No reason not to split the bloat into sections so those that don't bother with the ghost wars can opt out of the majority of it.