The blog post they talked about is up, in it they have the 1v1 (top 2.5% players) and 4v4 (top 4% players) win matrix and some of what they intend to do about balance.
Posted it in the Den recap but figured it deserved its own thread also. https://forhonor.ubisoft.com/game/en...m:154-76770-32
That's awesome to finally get a concrete glimpse of the dev's thinking and methodologies driving their decisions. The 1v1 and 4v4 charts are finally an official representation of what's going on with the heroes at top tier play. No more arguments about people's subjective tier lists, hooray! For now we have the only data that matters.
This is some fascinating info and I can't wait to see how the Season 5 data changes the charts. My initial speculation would be that in 1v1s Highlander and Kensei shoot up a bit, Conq and Zerker might go straight into the top 5, Peacekeeper might just stay in first place and Aramusha will drop to the very bottom. 4v4s I am expecting Conq to break into the top 5 and Zerker to shoot straight up into 3rd place. I don't think anyone will be de-throning the Bombringer and Raider as the top 2.
I'm still too heated up to read through that after writing a long journal in another thread just earlier. Thanks for posting it, saved it for later.Originally Posted by CandleInTheDark Go to original post
Edit: just checked it out. It does seem a better viable source of individual hero measurement in 1v1s and 4v4s without too much bias and mostly based on data.
I'm glad they're starting to tackle this new transparency in communication.
Most interesting official post in a while. The buffed classes are going to shoot up by quite a bit after season 5.
I'm actually very surprised to see Gladiator so low in Duel. On console he can be quite a plague.
Shugoki is also a lot higher than expected. We'll see how all this ends up after the parry changes. Shugoki is probably up there because of his parry and wall splat punish.
This is very encouraging. It brings a little tear to my eye knowing they're going to continue to have this kind of discussion with us at the end of each season.
I'm glad that they remain cautious and don't knee jerk nerf top performing classes. I know this thread is about this specifically but to avoid double posting i'll just say it here instead of the den post (thanks for the recap as usual candle)
It brings me extreme joy to know They have a multi year plan game with this. That all but confirms there won't be a sequal and it's going the siege route.
Even though a new game with the direction a lot of people seem to want would be the easiest way to go I don't think it would take off just because of how contraversial for honor still is for many players. So sticking to this game for better or worse and continuing to try and make it better is the smart choice.
This was all very nice to read waking up.
Because pk has stronger punishes and an amazing option select. Shaman's mix ups are shut out easily.Originally Posted by Sauronbaine Go to original post
pk doesn't have mix ups really but her 2 lights hit hard and are pretty much guaranteed against most people.
Her design just means she's got no bad matchups. Where as shaman has a few unfavorable ones.