🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    [BUG] Wrong reloading animation of two BFGs in the main game.

    The reloading animations in the DLC is right while the animation in main game is wrong. We all know that the BFG50a is a semi-auto gas-operated rifle, so its reloading process should be :

    1, Changes the magazine.
    2, Pulls back and releases the charging handle.

    And that's exactly what the animation shows in the Fallen Ghosts. While in the main game, it's process becomes:

    1, Pulls back the charging handle.
    2, Changes the magazine.
    3, Pushs the handle back to front.

    This animation is wrong because it's the reloading process of bolt-action rifle, such as HTI and MSR. By the way, the wrong animation also makes the gun model looks strange while it is reloading: there will be a box come out of the gun when pulls back the handle, and that box is not a part of the gun and should not exist in the real world.

    Dev team, I don't understand how you guys can make such a mistake that you can easily prevent by simply copy the animation from the DLC. Please fix this issue as soon as possible.
    Share this post

  2. #2
    I can confirm this, both BFG-50A's are using the bolt-action reload instead of its correct reload.
    Share this post

  3. #3
    Why I'm not surprised
    Share this post

  4. #4
    Klaymond's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,066
    Ha! Literally didn't even test it
    Share this post

  5. #5
    Kane_sg's Avatar Senior Member
    Join Date
    Feb 2016
    Location
    East
    Posts
    2,042
    That's cool. I don't know about guns so obviously I didn't notice it.

    But for the developer who said to have done a research is uh... Different case for sure, though work flow may take more than just copy paste.
    Share this post

  6. #6
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    I really don't mind that, like AT ALL, I really don't but I can see where some people are put off by it... what kills is the sponge bullet velocity the sniper rifles seem to have... even though the few minutes I played FG I don't recall the BD being so bad as it was in the main game.
    Share this post

  7. #7
    Originally Posted by GiveMeTactical Go to original post
    I really don't mind that, like AT ALL, I really don't but I can see where some people are put off by it... what kills is the sponge bullet velocity the sniper rifles seem to have... even though the few minutes I played FG I don't recall the BD being so bad as it was in the main game.
    Well they didn't change the bullet drop of BFG50a actually, so you should check that again. They did change the bullet drop of Extranjeros BFG, but they made it better, not worse.
    Share this post

  8. #8
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    I just may but it still not in the bargain bin price I like to pay to play it as something to do when there is no footy to watch.
    Share this post

  9. #9
    So when can we fix this...
    Share this post

  10. #10
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    Priorities first...like get all the money for year 2, then they will throw more skins and patches, break some of the stuff is not yet broken then scold the community a bit more, pluck away just a tad more and then comeback with a few kernels, everybody forgets about the scolding and plucking and by year 3 you may get some of the things that were not fix the first year so, yeah... soon!
    Share this post