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  1. #1

    Stalker

    He can put mark on enemy for the whole team, and the enemy can't know it. He can shoot without alert ping with a sniper rifle(he have it on 'close range').The sniper? Close range? Sound a bit like april joke.I don't want to sound like rude guy. I'm really happy about the 3 new classes, but in my opinion we should now remove one and stay with 2. If Ubisoft wants a persecutor, they have to fix it. A warning sign during the shot would be good enough.
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  2. #2
    RAW81WW's Avatar Banned
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    Originally Posted by KiIerek Go to original post
    He can put mark on enemy for the whole team, and the enemy can't know it. He can shoot without alert ping with a sniper rifle(he have it on 'close range').The sniper? Close range? Sound a bit like april joke.I don't want to sound like rude guy. I'm really happy about the 3 new classes, but in my opinion we should now remove one and stay with 2. If Ubisoft wants a persecutor, they have to fix it. A warning sign during the shot would be good enough.
    Stalker class is going to be ruthless to deal with for sure. Another person on a different thread said to use mirror mark on marksmen classes, the only problem is you dont know who marked you or from where and you are marked for the whole enemy team to see, so mirror mark will only mark that one person while you have 3 others shooting at you. Seems a little OP for me
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  3. #3
    I'm agree with you man. But I'm worry that we will have to wait with nerf to the next update for 2/3 months.
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  4. #4
    RAW81WW's Avatar Banned
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    The worst is you dont even know you are marked, so its going to be ridiculous

    I will no longer call this the "Stalker" this will now be called the long distance disruptor.. complete rubbish
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  5. #5
    CRUSHEDWARNUTS's Avatar Senior Member
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    At least the SRSa1 has a slow fire rate, now what scope's come with it could change how the class is used. I for see a sniper that can sit at a distant and fire down range with little fear of being spotted unless you're tracking bullet trails like tracking arrows. Its seams like his abilities would be for an assault class but being that there are so many of those classes right now they made him a sniper hunter. If mirror marked is his only thing to worry about, feels like we are being forced to use certain perks just to keep it balanced. Hopefully they adjusted the shotgun so he can effectively hunt in CQB.
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  6. #6
    RAW81WW's Avatar Banned
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    Originally Posted by CRUSHEDWARNUTS Go to original post
    At least the SRSa1 has a slow fire rate, now what scope's come with it that could change how the class's is used. I for see a sniper that can sit at a distant and fire down range with little fear of being spotted unless you tracking bullet trails like tracking arrows.
    Agreed, my worry isnt so much about the bullets and who is shooting them and from where I am more concerned that I can be marked by someone and not know I am marked and I am not only marked for that one person, I am marked for the whole enemy team and dont even know it.
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  7. #7
    UbiInsulin's Avatar Community Manager
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    We'll be keeping a close eye on the balance situation once the update is live for sure. We're looking forward to seeing your initial thoughts tomorrow.

    I can definitely see how Stalker sounds like quite a game-changer on paper.
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  8. #8
    CRUSHEDWARNUTS's Avatar Senior Member
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    Originally Posted by RAW81WW Go to original post
    Agreed, my worry isnt so much about the bullets and who is shooting them and from where I am more concerned that I can be marked by someone and not know I am marked and I am not only marked for that one person, I am marked for the whole enemy team and dont even know it.
    Yeah they were not to clear on who gets the spot, just him or the whole team.

    Edit: like will there be a point cap of spotting for him? I.E. you get your spot points, look away, lose spot, then spot them again for more points and then spotter bonus points. Also can he spot more then one person at a time?
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  9. #9
    RAW81WW's Avatar Banned
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    Originally Posted by UbiInsulin Go to original post
    We'll be keeping a close eye on the balance situation once the update is live for sure. We're looking forward to seeing your initial thoughts tomorrow.

    I can definitely see how Stalker sounds like quite a game-changer on paper.
    Are you marked for the whole enemy team? or is it just the stalker who sees the mark?
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  10. #10
    Originally Posted by RAW81WW Go to original post
    Are you marked for the whole enemy team? or is it just the stalker who sees the mark?
    I would assume its the whole team (the trailer shows a pointman responding to the spots)
    Its going to be interesting. Remember that the Stalker is going to have to break cover to spot. You could argue that a sniper currently breaks cover and shoots (I'd rather be spotted then dead). There will be limited times when you would rather spot an enemy than shoot.
    The lack of a sound marker could be the real bonus, though the mention up subsonic rounds makes me think the bullet drop could be high (and therefore balanced) .
    As for the shotgun secondary, if it behaves like the other shotguns (except super shotty) then I would guess it wont be used much. Unless there has been a shotgun rework, which wouldn't surprise me.
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