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  1. #1

    Why doesn't Shinobi's backflip act like a dodge?

    If you use it just as your opponent starts an attack, they slide 10 feet towards you while you're flipping... what even is the point of this move?
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  2. #2
    its a good spacer but i think it need iframes
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  3. #3
    You have hyperarmor while performing the backflip, which means you won't be stunlocked and you can easily create a huge gap between you and your opponent. If your opponent is "teleporting" or "sliding" towards you while you do this, that means that you dodged backwards way too early and the opponent's attack is still in its start up phase
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  4. #4
    Originally Posted by KotoKuraken Go to original post
    You have hyperarmor while performing the backflip, which means you won't be stunlocked and you can easily create a huge gap between you and your opponent. If your opponent is "teleporting" or "sliding" towards you while you do this, that means that you dodged backwards way too early and the opponent's attack is still in its start up phase
    Unfortunately that doesn’t make sense for the move. As far as I can remember playing shinobi you can’t really delay the backflip too much. And the thing is to create space between you and your opponent after an attack. It literally defeats the whole point of the move if the opponent is sliding with you. I agree that the backflip should be have a dodge property. Maybe even trade with hyper armor because that would make more sense anyway for the character anyway.
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  5. #5
    UbiJurassic's Avatar Community Manager
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    Originally Posted by PepsiBeastin Go to original post
    If you use it just as your opponent starts an attack, they slide 10 feet towards you while you're flipping... what even is the point of this move?
    Any chance you can grab a video of that happening? I'm an avid Shinobi player myself, but I can't recall an instance where the backflip has caused an enemy to track as far as you're saying. I'd be more than happy to bring the feedback and any evidence showcasing this behavior up to the team for their input.
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  6. #6
    I hate when this happens after I tap dodge to hop backwards. It looks really silly when my opponent slides forward across the map to grab me when I shouldn't be reachable.
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  7. #7
    Originally Posted by Miadous Go to original post
    I hate when this happens after I tap dodge to hop backwards. It looks really silly when my opponent slides forward across the map to grab me when I shouldn't be reachable.
    Yes, it is. But the only solution is disable GB for back dodge only.
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