I do not know all the new features of the new editor, but I imagine that it will not include a library to store the created custom objects and use them when we create another map.
I would very much like to have this option. It would facilitate the construction of some maps.
What I did late in FC2s life was anytime I was about to make something custom that I expected to use more than once I would build it on a blank map. Then next time I built a custom object I'd build it on the same map until I had a map full of custom pieces. Then when I wanted to make a real map I'd load that one up, delete the objects I wasn't expecting to use and then save as.
No not ideal at all but still time saving.Originally Posted by Jaavaa Go to original post
This is a good idea, and probably the best work around for the time being.Originally Posted by usmovers_02 Go to original post
Also, if I know that I'm going to reuse a custom piece in the same map multiple times, it helps greatly to build it outside the map (in an unused corner or something). Then if I need it again, I can easily reselect and copy it. Otherwise, it can be a real drag to reselect something that has other objects around it.