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  1. #21
    Wait a minute, so a situation where you cannot kill 4 or stand against 4 for forever like a turtle means something bad? Сonversely.
    The problem is that Dominion is absolutely deserted mode that was assembled on the knees. And you know, ppl still abusing Revenge as before, i saw them standing against 4 ppl for pretty long time and thats enough to change a game, to help your team to get points. But looks like average casual only think about how he will shine on the podium glory. Don't play larcadey everytime, don't rush in the 4 players when you alone. It's just a stupid behavior.
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  2. #22
    I'll clarify something.

    I have not made this post to let me explain that it is my talent why the game is not good anymore.
    I already explained that I in a duel have no problems to ward off or parry something.
    You do not look at the whole but just "I have skill and defeat everyone" and who can not do it is a noob.

    Do not you notice anything at all? And can not you all read?

    This is about the game itself.
    Why are the players staying away? Maybe not everyone has time to spend 500 hours training and then remembering: Oh, it was easier than 1vs 4 against Bot lvl 3.
    But no problem. Revenge regulates everything. No, it does not do it at all.
    If a Warlord, Shaman, Raider, Shinobi, Centurio or Highlander is in the gank, revenge will not help at all.
    It always ends up the same way: You take revenge when one attacks. the next one will hit you against the wall, the next one will start a heavy blow and the next one will push you against the wall again, unless you have already been killed by the Highlander with one hit.
    But we have experts who can fend off that, of course.

    It's about: there are no more alternatives. No more reason to start the game.
    Gankpartys? No thanks.
    Duel makes fun ... but for what? The rewards are modest.
    Tournament is a great idea but only Warden play this mode because of the helmet decoration, if he even starts.
    And yes, Tribute mode is dead. No need to wait 10 minutes for a half full match, if it even starts and I will not be kicked with the answer: Check your Internet.

    If you all agree that the For Honor is just right, then this is your opinion, but let me mine too.

    And before you answer anything, please read carefully what I say.
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  3. #23
    SpaceJim12's Avatar Senior Member
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    That is where the mind games start, do they let it fly or do they feint?
    Guess game start, you mean.
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  4. #24
    Originally Posted by Charmzzz Go to original post
    First of all your argumentation lacks content. Repeating my words over and over again makes you look like a child. Just a hint. Anyway I will answer your "questions" and doubts.

    - Yes, I can win some ganks. Not every gank for sure. In a 4v1 I am screwed very often. But then I messed up, I went into a bad situation by not sticking with my mates or not waiting for their respawn. And when I see the gank squad coming I can run away, too. Completely my fault to go 1v4. When it is 1v2 or 1v3 I try to take them out. I stay defensive mostly to get Revenge, then pop it to get a throwdown and switch targets during chains. Even if I die in the 3v1, hopefully my team got some points while I fought the enemy.
    - Rep does not equal skill at all. I am ~ Rep 75. Looking at your FH Tracker profile, well, I do not want to put you down or something, but you are far away from high MMR play.
    - I never said that I can block everything in ganks. It seems that you, the guy pointing out his posts every time to others, did not read my post at all.
    - Raider is very good in Dominion right now. Stampede from behind is one of the best moves from running (only Impale being better). You cannot sidestep what you do not see coming. Raider has good mixups and can CGB while dodging (this alone takes him one tier higher).
    - I play what I am good at and have fun using: PK, Warden, Gladiator. Knowing your enemy is enough to counter their moves, you do not need any special Character to beat another Character. Yes, there are good matchups and bad matchups (e.g. PK vs Shaman is easier than Warden vs Shaman), but if you are on your toes and know your enemy's moves, you can punish them with every Character.
    Yes, of course.
    Of course you have to wait until the gank is gone and you grab the dot and run away again.
    You can gain time by stopping the gank. Clear. Would not it be a trifle? After the Gank cleaned up, he is right outside the door. You can not get out and camp at the spawn point.
    But is ok. It's all skill.

    After the match is over and hopes the new people joins, you will continue to be alone with 2 or 3 bots and fight again against the Gank party. The players are not mixed and it remains only: leave.

    Yes I am rep 30+ and I have to compete with rep 200+. But I am far away from those who can play the game. Alright.
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  5. #25
    Now it is over.

    You think the game works great then it is.

    If you mean matchmaking, the balance is perfect, OK!
    If you like the servers and peer to peer modes work great, then that's OK
    If you mean the Dailyquest is a good motivation, OK!
    If you think the heroes are all balanced and everyone has the same chances, OK!
    If you think the game modes are fun, OK!
    If you think the price of cosmetic items are ok, OK!
    If your my the new update has brought so much new, OK!
    If you guys my faction war is so much fun. OK!
    If you mean gank parties are a lot of fun, OK!
    If you think that all heroes spamming only the same combo, and that's fun. OK!
    If you think that everyone has to train only 500-1000 hours with too simple bots to play online, OK!
    If you think Ubisoft is doing a good job, OK.
    But I want to slowly have my money back.
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  6. #26
    You also didn't read my reply thoroughly.

    If you pop revenge blindly the moment you get it, then yes, it won't help in a gang.
    Yes most Ganks are in favour of the ganking team. Everything else would be kinda stupid.
    In the fight I mentioned that I won 1v4, there was a Shaman, Kensei and 2 Raiders. I have won by parrying an attack from shaman the classic way. The Kensei and Raider followed up the Shamans attack, so I popped revenge mode, knocking them down. I followed with a light at shaman and zone. Shaman dead, Raider dead. Then stabbed the Kensei until he was dead too.
    Enjoyed the wow spams.
    Went to fight the last Raider hiding now in the back.

    I am aware that this won't go this way every time. Normally I would just avoid the 1v4.
    In 1v2 and 1v3 it's most of the time possible to take someone with you.

    I know there are things that can be abused. But so can you.

    Tribute: As I said, I often play Tribute and have no trouble finding games. 10 minutes waiting never happened.
    Also I don't get kicked. Maybe once or twice the whole evening.

    Regarding some more game modes, I am all for it. A siege mode, akin to the Battlefield Rush mode would be nice.
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  7. #27
    Originally Posted by Xil_h Go to original post
    You also didn't read my reply thoroughly.

    If you pop revenge blindly the moment you get it, then yes, it won't help in a gang.
    Yes most Ganks are in favour of the ganking team. Everything else would be kinda stupid.
    In the fight I mentioned that I won 1v4, there was a Shaman, Kensei and 2 Raiders. I have won by parrying an attack from shaman the classic way. The Kensei and Raider followed up the Shamans attack, so I popped revenge mode, knocking them down. I followed with a light at shaman and zone. Shaman dead, Raider dead. Then stabbed the Kensei until he was dead too.
    Enjoyed the wow spams.
    Went to fight the last Raider hiding now in the back.

    I am aware that this won't go this way every time. Normally I would just avoid the 1v4.
    In 1v2 and 1v3 it's most of the time possible to take someone with you.

    I know there are things that can be abused. But so can you.

    Tribute: As I said, I often play Tribute and have no trouble finding games. 10 minutes waiting never happened.
    Also I don't get kicked. Maybe once or twice the whole evening.

    Regarding some more game modes, I am all for it. A siege mode, akin to the Battlefield Rush mode would be nice.
    Is not it really that difficult to understand that not everyone is as lucky or what you call skill like you?

    And yes: Ganks can be positive for some, but then the four have to be really beginners. What should not be on the level or right? (Rep75 +) Maybe the matchmaking that you only slightly get opponents. Maybe your skill. Who knows.

    You always say that my "skill" is so bad.
    What has the Gank / unbalanced matches to do with skill? We're not talking about: I lose every duel because I can block anything. mimimi.

    Edit:
    And yes. I really wish there was an offline mode that was more on the same level of difficulty as the online mode.
    But there is not.
    You can tell me what you want. The bots are not a preparation for the online mode.
    You can get out of a Dominion Bot match with 30kills without dying.
    That's almost impossible online.
    Even with a balanced match, 20 kills are really high
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  8. #28
    Who said it's right or should stop in developing? Personally, i against retrospections. Personally i think that current Dominion gives enough tools for a player to survive or kill 4 - friendlyfire for feats, revenge outfits, ledges. Yestoday(all my troubles seemed so far away), a Rider just push three people from a ledge in a one hit and im not crying about it. He is got a good game this time, and i will a next time. If a game is balanced you will never be an everytime hero.

    The biggest problem of Dominion mostly is a human behavior. Like....

    1. Standing in 4x1 and spamming in a turtle. Sometimes it's a group suicide or loss. Because you are feeding a revenge. Jesus, just unlock them before. But players who is trying to unlock usually interrupted by a rain of mindless blows.
    2. Respawn rush. Jesus, just check a map and regroup. It's also a feeding,
    3. Soloplayers. Like, "i will waiting untill a last hit, because i bought a new animation and actually i need this frag". Etc.
    To be continued....

    And no one talks about it - this is a main reason of a hopeless matches that make players not even salty - they fall into depression.
    I don't know what can solve this problem. Maybe, a tutorial or a system of punishments. But Ubi must think in this direction. In changing the rules of the game mode.
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  9. #29
    And P.S. Please stop naming your threads like a little kids who blackmails his parents for the sake of a new toy.
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  10. #30
    Originally Posted by s_Redkey Go to original post
    Who said it's right or should stop in developing? Personally, i against retrospections. Personally i think that current Dominion gives enough tools for a player to survive or kill 4 - friendlyfire for feats, revenge outfits, ledges. Yestoday(all my troubles seemed so far away), a Rider just push three people from a ledge in a one hit and im not crying about it. He is got a good game this time, and i will a next time. If a game is balanced you will never be an everytime hero.

    The biggest problem of Dominion mostly is a human behavior. Like....

    1. Standing in 4x1 and spamming in a turtle. Sometimes it's a group suicide or loss. Because you are feeding a revenge. Jesus, just unlock them before. But players who is trying to unlock usually interrupted by a rain of mindless blows.
    2. Respawn rush. Jesus, just check a map and regroup. It's also a feeding,
    3. Soloplayers. Like, "i will waiting untill a last hit, because i bought a new animation and actually i need this frag". Etc.
    To be continued....

    And no one talks about it - this is a main reason of a hopeless matches that make players not even salty - they fall into depression.
    I don't know what can solve this problem. Maybe, a tutorial or a system of punishments. But Ubi must think in this direction. In changing the rules of the game mode.
    Maybe you should design the Dominion mode that just keeps holding A, B and C points.
    Although it would be unfair to kill all the time, it would minimize the gank problem.
    Unless the gank team has conquered everything and then waiting at the spawn point.
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