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  1. #1

    Kensei dodge attacks > all

    Anyone else notice this? It's like the safest move currently. Doesn't matter the AoE or range a hero's attack, it seems to pass right through the almighty Kensei and is immune to any kind of interruption.

    Perhaps it's just me, but I've used every hero from LB to Zerk w/ hyper armor and nothing is able to counter or disrupt this. Thoughts anyone else?
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  2. #2
    agree, olso devs so they give to him some new moves nad gb. now he can spam dodge faint even 4vs1
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  3. #3
    Yh I'll admit the way he can dodge attack in the middle of combo surprised me at first I havnt been able to interrupt one yet
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  4. #4
    If a kensei beat u just with dodgeattack opener, than u deserve the lose. than u are just an idiot
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  5. #5
    Originally Posted by Vrbas1 Go to original post
    Anyone else notice this? It's like the safest move currently. Doesn't matter the AoE or range a hero's attack, it seems to pass right through the almighty Kensei and is immune to any kind of interruption.

    Perhaps it's just me, but I've used every hero from LB to Zerk w/ hyper armor and nothing is able to counter or disrupt this. Thoughts anyone else?
    They're just like any other dodge attack, bait and parry.
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  6. #6
    Originally Posted by x_Senduko_x Go to original post
    If a kensei beat u just with dodgeattack opener, than u deserve the lose. than u are just an idiot
    at 1 you are idiot when, 2 you are idiot....
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  7. #7
    Well, as someone who decided to pick up Kensei, I'll say this much:
    -If you throw out a light attack, Kensei's dodge attack trumps over your light attack like any other Assassin, except he can delay it quite awhile before starting it. This does mean, however, he is highly susceptible to being grabbed. Otherwise, try to limit how many light attacks you throw out against a Kensei with a hard-on for dodge attacks
    -If you throw out a heavy attack, you can always feint and block, sometimes even parry the dodge attack. Kensei cannot feint his dodge attack, so if he goes through and you've feinted, you know you're in the clear to parry
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  8. #8
    The real issue is the travel path of the kensei dash attack. It's inconsistent and just takes a very awkward path. He almost circles around you sometimes. And the attack can also be delayed which can be very confusing. I think all dash attacks should be lights. They're too easy to use and they're fast as **** anyway. Should get a good punish off of it
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  9. #9
    It's the hitbox.
    I have hit Berserkers, peacekeepers,Raiders,Gladiator as they are dodge attacking but Kensei's hit box is extremely awkward and is almost non existent.As a result of which,it makes it extremely safe.
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  10. #10
    Agreed. Its the safest move in the game. So many attacks just pass right through his body.
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