Excellent guide, Knight_Raime! I've been picking up Orochi more recently and it's nice to see some of the things I might be doing right and a lot of the things I'm doing wrong.Originally Posted by Knight_Raime Go to original post![]()
His top lights were nerfed. they're 22 damage. it's not tons of damage.Originally Posted by Tecknoterrorist Go to original post
And if your opponents were dying to just that they're not good opponents.
Since beta to now orochi hasn't received many changes.Originally Posted by LEGENDz82 Go to original post
I'm hardly new. No time spent in customs is recorded. Further more i've been dueling pretty much exclusively since launch on more than just one hero.
So the rep for any hero I have isn't going to be insanely high. But if you want to attempt to write off my points over something as irrelevant as rep then by all means go ahead and leave the thread.
I react and block just fine with reflex guard. Even if I would buy your point about it i'd rather say it's more harmful on glad because it's only up for 500ms. Orochi's is up for much longer.
Saying good players won't attack is a strawman. Because that forces me to contest that claim rather than discussing the original topic. If you are getting your storm rush blocked you're attempting to use it on attacks that have little to no recovery. Which is still possible to hit them anyway. But you'd have to SR on prediction and not reaction. If SR was any faster than is it would be able to be used on lights on reaction. Which was a problem.
Didn't mention moves. I said 4-5 tweaks. and I didn't say on par either.
A good orochi just like a good warden is someone whos basically mastered the base game mechanics.Originally Posted by wolfman25br Go to original post
I don't think he needs any new tools. The current tools just need a little buff.
No He absolutely needs tweaks. All heros can use some.Originally Posted by Devils-_-legacy Go to original post
I just see a lot of plastering of hyper armor/unblockables/ and even more outlandish ideas to make orochi a proper aggressor that opens people rather than being a counter attacker.
Yh I got to admit I wrote that before i seen some of the request some people have asked for after candle brang it up I had to have a look at what people have said recently and tbh the majority of what I'm seeing is based on him being the agreseror and not foucused on shutting down the enemy's attacks which is what made me play him originally
So a guide about how to turtle properly with orochiOriginally Posted by Knight_Raime Go to original post
Just kidding very well written Raime. But you make it sound too easy. You know that in "high" level play an orochi is probably doomed from the lack of option. I mean throwing a light from the different side of the zone just want to get parried hard.
If we put two players with same amount of skills and experience,one on orochi and one on the rest of the assasins who really has the tools to be more creative and play better mindgames through the fight? That's where my problem with orochi stands.
If he can outplay the other heroes? Definitively every single one of them. But comparing his double top and zone with shamans full kit on jumps,bleeds,soft feints and unblockables for example it feels like i use a stick to fight a full plate armored knight. He has like 3-4 more tools to be innovative with his gameplay.
WoW!Originally Posted by guor6800 Go to original post
I could not explain it any better.
This is exact my point of view, that's why I mentioned that it could have an increase of moves (not just buffs) is his toolkit (not as openers).
In addition to balance, new moves can give an air of novelty in the gameplay.
But PlsStop with the Tozen Kicks nonsense. Its op, and or dont fit the role.
The "openers" trend started with freaking centurion on season 2. After this many people feel that their class should have an unblockable "opener" and i don't really blame them. Personally im not a really big fun of neutral unblockable opener moves but im not the one that calls the shots for sure.Originally Posted by wolfman25br Go to original post
As for orochi. He needs tweeks at the very least..Something that could make his side lights actually useful must be done. Assasin with 600 ms side lights feels like a joke honestly.Some new chains would be welcomed also not that neccesary though. And make Riptide cancelable at least. I won't say unblockable because it loses its purpose of "countering".Just let us be able to feint it.
So becsuse I am not a master at deflecting I am a trash orochi? Hmm. I played exclusively orochi since closed beta until glad release and I disagree with op. As someone who does kendo it blows my mind how slow orochis attacks are and how predictable he is comparing to other characters especially comparing to kensei