The thing is people are asking for the wrong things, they are telling the devs they want safe openers, so let's assume they get an opener that 90% of the time lets them access their burst damage, which again is what the character is all about, they would be able to melt away half to three quarters of an enemy's health pretty much at will and that is not a healthy state for the game.Originally Posted by Devils-_-legacy Go to original post
Yes some moves could be more viable, but they should not be made safe openers, being able to get into that burst damage without first having to read the opponent and take advantage of that changes the whole concept of the character. Counter attackers should not get 100% safe openers and if a character's mains try to use his counter attacking moves as openers then of course they are going to be punished for that.
Right as I said i'm not saying he's perfect. he can be buffed. but basically every move sans his side light is pretty usable.Originally Posted by Okita_Soji.. Go to original post
mm. I wouldn't say it's sticky worthy. And I don't want people to be discouraged from making threads. Just wish people would put a bit more effort into their suggestions.Originally Posted by PDXGorechild Go to original post
Never said he was fine as is. Pretty sure I mentioned he can and should receive buffs.Originally Posted by Baturai Go to original post
I only contested that he wasn't garbage like common belief.
My rep with him is 2. Almost 3. But I played Orochi exclusively in both beta's. and a ton in custom games with friends. Not like my rep matters anyway.
I don't see how anything i've said indicates i'm butthurt. Considering the attitude from this post that can be inffered from you.
The rest of your response is empirical statements over facts and strawmanning. This will be my first and only reply to you considering i've seen how you behave in other threads. good day.
Yes Orochi demands more out of a player than some heros. I don't think that in itself is a problem.Originally Posted by FatFreeIce Go to original post
and yeah he kind of does turtle. because he's a counter attacker.
People want him to be something he's not.
As I mentioned i'm not opposed to him being buffed.
Assassins don't inherently mean aggressive.Originally Posted by Arekonator Go to original post
I agree his side light is probably the weakest thing in his kit. But I don't think speeding it up and/or buffing it's damage would be the right solution either.
I'm still working on my rep grind. maybe i'll come up with a solution to it.
If you're going to make absolute statements like him i've no reason to actually entertain a discussion with you.Originally Posted by LEGENDz82 Go to original post
Never agreed that his kit was in a good spot. Just contesting that he's garbage. because he's only like 4-5 tweaks away from being fine.Originally Posted by Devils-_-legacy Go to original post
Ok, I'm gonna be serious for a moment... As everytime I was talking about Orochi in different places, I was just told to git gud, so I'm just flat bored and exhausted on talking and falling on deaf ears...
Instead of thinkin in 1 dimension, like "I PLAY Orochi that way, so it means YOU must be bad or not use proper technics" - compare Orochi to Berserker or Shaman... They are both assassins and they can easily defend themselves when ganked... But once Orochi gets a second assailant on him, he's just dead.
Shaman and berserker both have moves that can easily get them out of clashes or fend offenders off a bit - like the spin-to-win bersekrer move or shaman's INSANE dodge capabilities (dunno if it's ms based, but she can parry or dodge moves with such ease, that it feels almost impossible)...
And now Orochi - if there are more than 2 enemies on Orochi - good luck. He isn't as quick as shaman nor does he have any move that can fend off attackers. Orochi's zone attack is somewhat usable, but it takes little to no damage and it leaves him vulnerable after the end animation... Berserker can continuously go with his axes after the spin, shaman can just fly around the enemies with ease and Orochi can just simply die or run like hell...
Orochi has too many vulnerabilities compared to other assassins and his sword feels ultra sluggish compared to what was previously... The most irritating thing is when you see other characters heavy attacks landing before your light attacks... I don't know what to say anymore about Orochi, because I feel like I've said everything eveyrwhere and nobody's listening, just telling me to git gud...
Played Orochi since Closed Alpha and he was much better compared to his current state...
No one is saying he doesn't need changes of some sort, it is just most people wanting a buff are also people who feel that they should have a means of bypassing that he is a burst character in nature. Essentially they want another peacekeeper who speaking as someone who had her as his first main (I play way too many to call any a main now) they got wrong because she could ignore her kit all together in favour of lights, or those safe openers people are demanding to have on a counter attacker.Originally Posted by SuguruMisato Go to original post