He's too annoying, and most of all , if you are out of stamina there is NOTHING you can do. How can this be fair?
I've been beaten too many times by average players just because they use conqueror..
Light after shield bash shouldnt be guaranteed either, or better, after a missed bash conqueror shouldnt be able to do whatever he wants. We should be able to guard break him.
Just nerf this walking tank that has too many safe options. He should play defensive and try to use his flail uppercut to counter attack, not go offensive and destroying you with barely punishable moves.
Being annoying isn't grounds for a nerf and being in OOS is supposed to be threatening.Originally Posted by swiss_soldier_1 Go to original post
Is this a joke?Originally Posted by swiss_soldier_1 Go to original post
Why would anyone use shield bash if that change was implemented? To deal 10 stamina damage? To ledge people once in a blue moon?
So shield bash shouldn't guarantee anything but side stepping it should always guarantee the opponent a guard break and a heavy. Wow perfect balance.Originally Posted by swiss_soldier_1 Go to original post
Perfect, then people like you will cry that Conquerors only turtle and how boring it is and how we need to nerf his defensive options so he has to attack more. That same strategy did wonders for year 1 after all.Originally Posted by swiss_soldier_1 Go to original post
supposed to be threatening? you do realize that if you are oos agaisnt conqueror you are DEAD? thats no THREAT thats a FACT.
oh yeah so lets just give a hardly reactable bash that guarantees damage so people will just spam it, great idea. warlords heabutt? dodge and gb. rings a bell? centurions kick? very reactable
people like me? who do you think you are, master "i know everything about for honor and my opinion is a fact"? you do realize that conq has one of the best offenses AND defenses of the game? maybe try to stay objective even if we are speaking about your (probable) main
You remember me of a guy I fought quite a few times today he was salty as **** and i couldnt stop laughing anymore at some point.Originally Posted by swiss_soldier_1 Go to original post
So he has one of the best offenses so what? I use SB and i got punished for it. I can dodge other conqs shieldbashes.
Maybe you start listing all the stuff you complain about you have not listed his "best defense" in game yet. Maybe you define first what you complain about lol
Shield bash from neutral is
A) A 500ms attack. Standard and far from unreactable.
B) Delayable from 100ms-400ms. Tracking isn't the problem, you're dodging prematurely.
C) Punishable with guard break, and obviously any dodge attack.
Shield bash mix up (After an attack), however, allows the conqueror to continue attacking after a miss, in which case its your job to behave the same way you would against a Shinobi after dodging his kick.
The shaman is the new standard for balance.
I feel like Kensei, Conqueror and Berserker have all been successfully reworked around that standard, or respectably close to it.
Conq is in a good place. He need not be ****ed with.
Guess you never fought a Cent then.Originally Posted by swiss_soldier_1 Go to original post
Conq is fine.
Except all you have to do is react to the shield bash / guard break mixup. Shield bash is still 500ms and highly telegraphed with an orange glow, and your dodges don't magically stop working in OOS. Only issue here is that they need to get a timesnap replacement in sooner rather than later to remove the inconsistencies that will sometimes make attacks happen significantly quicker than they should.Originally Posted by swiss_soldier_1 Go to original post
The other Conqueror OOS pressure would be to run back and forth 50/50ing between a guard break or a shield crush, the latter takes roughly half of the Conqueror's stamina and only guarantees a light. Warlord has a superior version of this.
If people are spamming it against you then you just anticipate the next one and throw a light slightly before to catch it which would beat both options in the bash/gb mixup. Furthermore anticipating a forward dash without a shield bash is coming and just guard breaking instead is a free heavy for you.Originally Posted by swiss_soldier_1 Go to original post
Warlord's head butt is the same speed as Conqueror's shield bash so don't try to tell me one is hardly reactable but the other isn't.
The most hilarious part is that miss recovery on dash into shield bash is actually 100ms longer than it used to be pre-rework, why is it suddenly a problem now? Because playing against Conqueror isn't a free win anymore and you need a way to get him nerfed back into that state?
Yeah Conq hating garbage like you.Originally Posted by swiss_soldier_1 Go to original post
Based on what exactly? Shield bash alone? Because the rest of Conqueror's offense is mediocre at best and various areas are total trash.Originally Posted by swiss_soldier_1 Go to original post
And Conqueror needs better offense than he had pre-rework now because his defense has objectively gotten worse with the removal of superior block in neutral and added delays to superior block on dashes.