Let me put this to bed, regarding SP countdown timers and more
Journey (aka escape)
-has an OPTIONAL timer, anything from 0-3600 seconds, or turn it off for unlimited time
Game over condition is standard, or game over when detected.
Many more modifiers than that mind you, I wont get into that, but some appear the same as FC4, plus more.
Bounty Hunt
-Same as above, plus toggle to ONLY kill targets, or not
Outpost
-Same as top post, plus option to delay enemy arrive by chosen amount, and game over conditions are standard, game over on alarm and game over when detected
Assault
-Same as Journey, plus game over when detected option
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